Searched refs:ammo_to_kill (Results 1 – 3 of 3) sorted by relevance
392 m->ammo_to_kill[a] *= amount; in machioize()
8044 ammo0 = m->ammo_to_kill[i]; in proper_monster()8120 damage = m->ammo_to_kill[i]; in update_haa_for_monster()9033 m->ammo_to_kill[HMP] = (float)35; in hardwired_nonswitch_nontheme_config()9034 m->ammo_to_kill[UV] = (float)30; in hardwired_nonswitch_nontheme_config()9049 m->ammo_to_kill[HMP] = (float)50; in hardwired_nonswitch_nontheme_config()9050 m->ammo_to_kill[UV] = (float)40; in hardwired_nonswitch_nontheme_config()9065 m->ammo_to_kill[HMP] = (float)95; in hardwired_nonswitch_nontheme_config()9066 m->ammo_to_kill[UV] = (float)80; in hardwired_nonswitch_nontheme_config()9082 m->ammo_to_kill[UV] = (float)195; in hardwired_nonswitch_nontheme_config()9097 m->ammo_to_kill[UV] = (float)220; in hardwired_nonswitch_nontheme_config()[all …]
242 float ammo_to_kill[3]; member