Searched refs:angDif (Results 1 – 8 of 8) sorted by relevance
1015 angDif *= 0.5f; in FighterRollAdjust()1018 angDif *= angDif; in FighterRollAdjust()1022 angDif *= -angDif; in FighterRollAdjust()1069 angDif = 0.0f; in FighterYawAdjust()1080 angDif *= 0.5f; in FighterYawAdjust()1083 angDif *= angDif; in FighterYawAdjust()1087 angDif *= -angDif; in FighterYawAdjust()1134 angDif = 0.0f; in FighterPitchAdjust()1145 angDif *= 0.5f; in FighterPitchAdjust()1148 angDif *= angDif; in FighterPitchAdjust()[all …]
195 float angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in WalkerYawAdjust() local206 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in WalkerYawAdjust()207 if (angDif > maxDif) in WalkerYawAdjust()209 angDif = maxDif; in WalkerYawAdjust()211 else if (angDif < -maxDif) in WalkerYawAdjust()213 angDif = -maxDif; in WalkerYawAdjust()215 …pVeh->m_vOrientation[YAW] = AngleNormalize180(pVeh->m_vOrientation[YAW] - angDif*(pVeh->m_fTimeMod… in WalkerYawAdjust()
276 float angDif; in ProcessOrientCommands() local278 angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in ProcessOrientCommands()287 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()288 if (angDif > maxDif) in ProcessOrientCommands()290 angDif = maxDif; in ProcessOrientCommands()292 else if (angDif < -maxDif) in ProcessOrientCommands()294 angDif = -maxDif; in ProcessOrientCommands()296 …pVeh->m_vOrientation[YAW] = AngleNormalize180(pVeh->m_vOrientation[YAW] - angDif*(pVeh->m_fTimeMod… in ProcessOrientCommands()
290 float angDif; in ProcessOrientCommands() local303 angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in ProcessOrientCommands()312 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()313 if (angDif > maxDif) in ProcessOrientCommands()315 angDif = maxDif; in ProcessOrientCommands()317 else if (angDif < -maxDif) in ProcessOrientCommands()319 angDif = -maxDif; in ProcessOrientCommands()321 …pVeh->m_vOrientation[YAW] = AngleNormalize180(pVeh->m_vOrientation[YAW] - angDif*(pVeh->m_fTimeMod… in ProcessOrientCommands()
3203 vec3_t angDif; in G_RunFrame() local3205 VectorSubtract(ent->client->ps.viewangles, ent->client->hackingAngles, angDif); in G_RunFrame()3233 else if (VectorLength(angDif) > 10.0f) in G_RunFrame()
1123 float angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in FighterYawAdjust() local1134 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in FighterYawAdjust()1135 if (angDif > maxDif) in FighterYawAdjust()1137 angDif = maxDif; in FighterYawAdjust()1139 else if (angDif < -maxDif) in FighterYawAdjust()1141 angDif = -maxDif; in FighterYawAdjust()1160 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in FighterPitchAdjust()1161 if (angDif > maxDif) in FighterPitchAdjust()1163 angDif = maxDif; in FighterPitchAdjust()1165 else if (angDif < -maxDif) in FighterPitchAdjust()[all …]
408 float angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in ProcessOrientCommands() local417 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()418 if (angDif > maxDif) in ProcessOrientCommands()420 angDif = maxDif; in ProcessOrientCommands()422 else if (angDif < -maxDif) in ProcessOrientCommands()424 angDif = -maxDif; in ProcessOrientCommands()426 …pVeh->m_vOrientation[YAW] = AngleNormalize180(pVeh->m_vOrientation[YAW] - angDif*(pVeh->m_fTimeMod… in ProcessOrientCommands()
564 float angDif; in ProcessOrientCommands() local577 angDif = AngleSubtract(pVeh->m_vOrientation[YAW], riderPS->viewangles[YAW]); in ProcessOrientCommands()586 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()587 if (angDif > maxDif) in ProcessOrientCommands()589 angDif = maxDif; in ProcessOrientCommands()591 else if (angDif < -maxDif) in ProcessOrientCommands()593 angDif = -maxDif; in ProcessOrientCommands()595 …pVeh->m_vOrientation[YAW] = AngleNormalize180(pVeh->m_vOrientation[YAW] - angDif*(pVeh->m_fTimeMod… in ProcessOrientCommands()