/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/common/include/pcl/range_image/impl/ |
H A D | range_image_spherical.hpp | 50 float angle_x, angle_y; in calculate3DPoint() local 51 getAnglesFromImagePoint (image_x, image_y, angle_x, angle_y); in calculate3DPoint() 54 …point = Eigen::Vector3f (range * sinf (angle_x) * cosY, range * sinf (angle_y), range * std::cos (… in calculate3DPoint() 64 float angle_x = atan2LookUp (transformedPoint[0], transformedPoint[2]), in getImagePoint() local 66 getImagePointFromAngles (angle_x, angle_y, image_x, image_y); in getImagePoint() 70 RangeImageSpherical::getAnglesFromImagePoint (float image_x, float image_y, float& angle_x, float& … in getAnglesFromImagePoint() argument 73 …angle_x = ((image_x+ static_cast<float> (image_offset_x_))*angular_resolution_x_ - static_cast<flo… in getAnglesFromImagePoint() 77 RangeImageSpherical::getImagePointFromAngles (float angle_x, float angle_y, float& image_x, float& … in getImagePointFromAngles() argument 79 …image_x = (angle_x + static_cast<float> (M_PI))*angular_resolution_x_reciprocal_ - static_cast<flo… in getImagePointFromAngles()
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H A D | range_image.hpp | 359 float angle_x = atan2LookUp (transformedPoint[0], transformedPoint[2]), in getImagePoint() local 361 getImagePointFromAngles (angle_x, angle_y, image_x, image_y); in getImagePoint() 427 RangeImage::getImagePointFromAngles (float angle_x, float angle_y, float& image_x, float& image_y) … in getImagePointFromAngles() argument 429 …image_x = (angle_x*cosLookUp (angle_y) + static_cast<float> (M_PI))*angular_resolution_x_reciproca… in getImagePointFromAngles() 566 float angle_x, angle_y; in calculate3DPoint() local 568 getAnglesFromImagePoint (image_x, image_y, angle_x, angle_y); in calculate3DPoint() 571 …point = Eigen::Vector3f (range * sinf (angle_x) * cosY, range * sinf (angle_y), range * std::cos (… in calculate3DPoint() 602 RangeImage::getAnglesFromImagePoint (float image_x, float image_y, float& angle_x, float& angle_y) … in getAnglesFromImagePoint() argument 606 …angle_x = (cos_angle_y==0.0f ? 0.0f : ( (image_x+ static_cast<float> (image_offset_x_))*angular_re… in getAnglesFromImagePoint()
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/dports/multimedia/aegisub/aegisub-3.2.2/src/ |
H A D | visual_tool_rotatexy.cpp | 46 gl.SetRotation(angle_x, angle_y, angle_z); in Draw() 147 orig_x = angle_x; in InitializeHold() 158 angle_x = orig_x - delta.Y(); in UpdateHold() 162 angle_x = floorf(angle_x / 30.f + .5f) * 30.f; in UpdateHold() 166 angle_x = fmodf(angle_x + 360.f, 360.f); in UpdateHold() 169 SetSelectedOverride("\\frx", agi::format("%.4g", angle_x)); in UpdateHold() 192 GetLineRotation(active_line, angle_x, angle_y, angle_z); in DoRefresh()
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/dports/astro/xplanet/xplanet-1.3.1/src/libprojection/ |
H A D | ProjectionBase.cpp | 59 ProjectionBase::SetXYZRotationMatrix(const double angle_x, in SetXYZRotationMatrix() argument 63 if (angle_x == 0 && angle_y == 0 && angle_z == 0) in SetXYZRotationMatrix() 71 const double cosx = cos(angle_x); in SetXYZRotationMatrix() 74 const double sinx = sin(angle_x); in SetXYZRotationMatrix() 96 ProjectionBase::SetZYXRotationMatrix(const double angle_x, in SetZYXRotationMatrix() argument 100 if (angle_x == 0 && angle_y == 0 && angle_z == 0) in SetZYXRotationMatrix() 108 const double cosx = cos(angle_x); in SetZYXRotationMatrix() 111 const double sinx = sin(angle_x); in SetZYXRotationMatrix()
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H A D | ProjectionBase.h | 31 void SetXYZRotationMatrix(const double angle_x, 34 void SetZYXRotationMatrix(const double angle_x,
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/transforms/ |
H A D | skew_transform_operation.h | 36 static scoped_refptr<SkewTransformOperation> Create(double angle_x, in Create() argument 39 return base::AdoptRef(new SkewTransformOperation(angle_x, angle_y, type)); in Create() 72 SkewTransformOperation(double angle_x, double angle_y, OperationType type) in SkewTransformOperation() argument 73 : angle_x_(angle_x), angle_y_(angle_y), type_(type) {} in SkewTransformOperation()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/transforms/ |
H A D | skew_transform_operation.h | 36 static scoped_refptr<SkewTransformOperation> Create(double angle_x, in Create() argument 39 return base::AdoptRef(new SkewTransformOperation(angle_x, angle_y, type)); in Create() 74 SkewTransformOperation(double angle_x, double angle_y, OperationType type) in SkewTransformOperation() argument 75 : angle_x_(angle_x), angle_y_(angle_y), type_(type) {} in SkewTransformOperation()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/python/ |
H A D | example4.py | 94 angle_x = self.rotation[0] * current_time 100 [0, np.cos(angle_x), -np.sin(angle_x), 0], 101 [0, np.sin(angle_x), np.cos(angle_x), 0],
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/dports/games/xpilot/xpilot-4.5.5/src/client/ |
H A D | gfx3d.c | 39 int angle_x, int angle_y, int angle_z) in Rotate_point3d() argument 51 xSin = tsin(angle_x); in Rotate_point3d() 52 xCos = tcos(angle_x); in Rotate_point3d()
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/dports/graphics/gimp-app/gimp-2.10.30/app/core/ |
H A D | gimp-transform-3d-utils.h | 62 gdouble angle_x, 70 gdouble *angle_x, 87 gdouble angle_x,
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H A D | gimp-transform-3d-utils.c | 246 gdouble angle_x, in gimp_transform_3d_matrix4_rotate_euler() argument 253 const gdouble angles[3] = {angle_x, angle_y, angle_z}; in gimp_transform_3d_matrix4_rotate_euler() 274 gdouble *angle_x, in gimp_transform_3d_matrix4_rotate_euler_decompose() argument 279 gdouble * const angles[3] = {angle_x, angle_y, angle_z}; in gimp_transform_3d_matrix4_rotate_euler_decompose() 341 gdouble angle_x, in gimp_transform_3d_matrix() argument 353 angle_x, angle_y, angle_z, in gimp_transform_3d_matrix()
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/dports/graphics/clutter/clutter-1.26.4/tests/conform/ |
H A D | actor-anchors.c | 427 gdouble angle_x, angle_y, angle_z; in test_rotate_center() local 451 "rotation-angle-x", &angle_x, in test_rotate_center() 459 g_assert (angle_x == 0.0); in test_rotate_center() 485 "rotation-angle-x", &angle_x, in test_rotate_center() 495 g_assert (angle_x == 90.0); in test_rotate_center() 499 g_assert (angle_x == 0.0); in test_rotate_center() 546 "rotation-angle-x", &angle_x, in test_rotate_center() 556 g_assert (angle_x == 90.0); in test_rotate_center() 564 g_assert (angle_x == 0.0); in test_rotate_center() 628 "rotation-angle-x", &angle_x, in test_rotate_center() [all …]
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/conform/ |
H A D | actor-anchors.c | 427 gdouble angle_x, angle_y, angle_z; in test_rotate_center() local 451 "rotation-angle-x", &angle_x, in test_rotate_center() 459 g_assert (angle_x == 0.0); in test_rotate_center() 485 "rotation-angle-x", &angle_x, in test_rotate_center() 495 g_assert (angle_x == 90.0); in test_rotate_center() 499 g_assert (angle_x == 0.0); in test_rotate_center() 546 "rotation-angle-x", &angle_x, in test_rotate_center() 556 g_assert (angle_x == 90.0); in test_rotate_center() 564 g_assert (angle_x == 0.0); in test_rotate_center() 628 "rotation-angle-x", &angle_x, in test_rotate_center() [all …]
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/dports/devel/z88dk/z88dk/libsrc/lib3d/ |
H A D | vector_rotate.c | 16 void vector_rotate(vector_t* p, int angle_x, int angle_y, int angle_z, vector_t* r) { in vector_rotate() argument 21 ozrotatepointx (r,angle_x); in vector_rotate()
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/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testgles2.c | 373 int angle_x, angle_y, angle_z; member 386 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 403 data->angle_x += 3; in Render() 407 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 408 if(data->angle_x < 0) data->angle_x += 360; in Render() 663 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testgles2.c | 371 int angle_x, angle_y, angle_z; member 384 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 401 data->angle_x += 3; in Render() 405 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 406 if(data->angle_x < 0) data->angle_x += 360; in Render() 661 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testgles2.c | 370 int angle_x, angle_y, angle_z; member 383 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 400 data->angle_x += 3; in Render() 404 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 405 if(data->angle_x < 0) data->angle_x += 360; in Render() 660 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testgles2.c | 370 int angle_x, angle_y, angle_z; member 383 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 400 data->angle_x += 3; in Render() 404 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 405 if(data->angle_x < 0) data->angle_x += 360; in Render() 660 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | testgles2.c | 371 int angle_x, angle_y, angle_z; member 384 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 401 data->angle_x += 3; in Render() 405 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 406 if(data->angle_x < 0) data->angle_x += 360; in Render() 661 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testgles2.c | 373 int angle_x, angle_y, angle_z; member 386 rotate_matrix((float)data->angle_x, 1.0f, 0.0f, 0.0f, matrix_modelview); in Render() 403 data->angle_x += 3; in Render() 407 if(data->angle_x >= 360) data->angle_x -= 360; in Render() 408 if(data->angle_x < 0) data->angle_x += 360; in Render() 663 data->angle_x = 0; data->angle_y = 0; data->angle_z = 0; in main()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/common/include/pcl/range_image/ |
H A D | range_image_spherical.h | 101 getAnglesFromImagePoint (float image_x, float image_y, float& angle_x, float& angle_y) const; 105 getImagePointFromAngles (float angle_x, float angle_y, float& image_x, float& image_y) const;
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/geom-deluxe/ |
H A D | geom-deluxe-params.inc | 3 …float phosphor_power, phosphor_amplitude, CRTgamma, width, aspect_x, aspect_y, d, R, angle_x, angl… 29 #pragma parameter angle_x "Tilt X" 0.0 -1.0 1.0 0.01 57 vec2 angle = vec2(params.angle_x, params.angle_y);
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/dports/graphics/gimp-app/gimp-2.10.30/app/display/ |
H A D | gimptooltransform3dgrid.c | 95 gdouble angle_x; member 431 priv->angle_x = g_value_get_double (value); in gimp_tool_transform_3d_grid_set_property() 508 g_value_set_double (value, priv->angle_x); in gimp_tool_transform_3d_grid_get_property() 604 priv->angle_x, in gimp_tool_transform_3d_grid_motion() 875 priv->angle_x, in gimp_tool_transform_3d_grid_motion_move() 928 priv->angle_x, in gimp_tool_transform_3d_grid_motion_move() 987 priv->angle_x, in gimp_tool_transform_3d_grid_motion_rotate() 1108 priv->angle_x, in gimp_tool_transform_3d_grid_motion_rotate() 1118 &priv->angle_x, in gimp_tool_transform_3d_grid_motion_rotate() 1126 "angle-x", priv->angle_x, in gimp_tool_transform_3d_grid_motion_rotate()
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/dports/net-mgmt/icingaweb2/icingaweb2-2.8.2/library/vendor/dompdf/src/ |
H A D | Canvas.php | 155 * @param float $angle_x 160 function skew($angle_x, $angle_y, $x, $y); argument
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/dports/security/libassuan/libassuan-2.5.5/src/ |
H A D | gpgcemgr.c | 226 DWORD angle_x; // 0 .. 359 member 297 || lastdata.angle_x/5 != data.angle_x/5 in gravity() 306 (int)data.angle_x, (int)data.angle_y, in gravity()
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