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Searched refs:anglefrac (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.h146 int anglefrac; member
H A Drt_playr.c319 locplayerstate->anglefrac=player->angle<<ANGLEBITS; in LoadPlayer()
444 pstate->anglefrac= (ob->angle<<ANGLEBITS); in SetupPlayerobj()
3946 pstate->anglefrac= (ob->angle<<ANGLEBITS); in Move_Player_From_Exit_To_Start()
4232 pstate->anglefrac = (pstate->anglefrac+pstate->angle)&((FINEANGLES<<ANGLEBITS)-1); in PlayerMove()
4233 ob->angle = (pstate->anglefrac >> ANGLEBITS); in PlayerMove()
H A Drt_main.c2474 locplayerstate->anglefrac = warpa << ANGLEBITS;
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp153 int anglefrac; variable
478 anglefrac = anglefrac + controlx; in ControlMovement()
479 int angleunits = anglefrac / ANGLESCALE; in ControlMovement()
480 anglefrac -= angleunits * ANGLESCALE; in ControlMovement()
H A D3d_play.cpp1746 pwallstate = anglefrac = 0; in PlayLoop()
H A D3d_def.h3590 extern int anglefrac;