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/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/sdf/1.6/
H A D1_5.convert21 <add element="angular_velocity"/>
25 <!-- Move the noise type into <angular_velocity> and
54 <!-- Copy <rate><mean> into <angular_velocity> -->
57 <to element="angular_velocity::x::noise::mean"/>
61 <to element="angular_velocity::y::noise::mean"/>
65 <to element="angular_velocity::z::noise::mean"/>
180 <add element="angular_velocity"/>
213 <!-- Copy <rate><mean> into <angular_velocity> -->
216 <to element="angular_velocity::x::noise::mean"/>
220 <to element="angular_velocity::y::noise::mean"/>
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dgeartrain.c57 GLfloat angular_velocity; member
73 GLfloat angular_velocity; member
276 g[i].angular_velocity = 0.0; in getdata()
553 g[i].angular_velocity = a[axle_index].angular_velocity; in process()
608 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process()
643 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process()
658 a[axle_index].angular_velocity = g[j].angular_velocity * g[j].teeth / g[i].teeth; in process()
672 g[i].angular_velocity = a[axle_index].angular_velocity; in process()
729 …g[g2].angular_velocity = (a[axle_index].angular_velocity = g[g1].angular_velocity * g[g1].radius /… in process()
737 …g[g1].angular_velocity = (a[axle_index].angular_velocity = g[g2].angular_velocity * g[g2].radius /… in process()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dgeartrain.c57 GLfloat angular_velocity; member
73 GLfloat angular_velocity; member
276 g[i].angular_velocity = 0.0; in getdata()
553 g[i].angular_velocity = a[axle_index].angular_velocity; in process()
608 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process()
643 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process()
658 a[axle_index].angular_velocity = g[j].angular_velocity * g[j].teeth / g[i].teeth; in process()
672 g[i].angular_velocity = a[axle_index].angular_velocity; in process()
729 …g[g2].angular_velocity = (a[axle_index].angular_velocity = g[g1].angular_velocity * g[g1].radius /… in process()
737 …g[g1].angular_velocity = (a[axle_index].angular_velocity = g[g2].angular_velocity * g[g2].radius /… in process()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/
H A Drotationalframe.h28 MATHVECTOR<Dbl,3> angular_velocity; ///< calculated from angular_momentum, cached here variable
45 angular_velocity = GetAngularVelocityFromMomentum(angular_momentum); in RecalculateSecondary()
73 angular_velocity = GetAngularVelocityFromMomentum(angular_momentum); in SetInertia()
93 angular_velocity = newangvel; in SetAngularVelocity()
98 return angular_velocity; in GetAngularVelocity()
150 world_inverse_inertia_tensor.Multiply(torque - angular_velocity.cross(angular_momentum)); in Integrate2()
152 angular_velocity + ang_acc * dt/2.0 + ang_acc.cross(angular_velocity) * dt * dt/12.0; in Integrate2()
/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/core/
H A Dwheeled_robot.py151 self._wheel_joints[index].angular_velocity(angle_control, 0)
176 self._wheel_joints['FL'].angular_velocity(angle_control, w_ws_l)
178 self._wheel_joints['RL'].angular_velocity(angle_control, w_ws_l)
180 self._wheel_joints['FR'].angular_velocity(angle_control, w_ws_r)
182 self._wheel_joints['RR'].angular_velocity(angle_control, w_ws_r)
319 self._wheel_joints[index].angular_velocity(velocity_control, 0)
321 self._wheel_joints[index].angular_velocity(steering_control, 0)
338 self._wheel_joints[index].angular_velocity(velocity_control, wx)
371 self._wheel_joints['FL'].angular_velocity(steering_control, diff_l_angle)
372 self._wheel_joints['FR'].angular_velocity(steering_control, diff_r_angle)
/dports/devel/R-cran-BH/BH/inst/include/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/boost/include/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/percona57-pam-for-mysql/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/math/stanmath/math-4.2.0/lib/boost_1.75.0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/science/py-scipy/scipy-1.7.1/scipy/_lib/boost/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/percona57-server/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/xtrabackup/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/bundled/boost-1.70.0/include/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/percona57-client/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/security/keybase/client-v5.7.1/shared/ios/Pods/boost-for-react-native/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/graphics/povray37/povray-3.7.0.10/libraries/boost/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/devel/boost-libs/boost_1_72_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/devel/boost-docs/boost_1_72_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/devel/boost-python-libs/boost_1_72_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/mysqlwsrep57-server/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/databases/mysql57-client/mysql-5.7.36/boost/boost_1_59_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/math/py-pystan/pystan-2.19.0.0/pystan/stan/lib/stan_math/lib/boost_1.69.0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/devel/hyperscan/boost_1_75_0/boost/units/systems/si/
H A Dangular_velocity.hpp23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef
25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity);
26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_2d_sw.cpp231 angular_velocity = 0; in set_mode()
250 angular_velocity = 0; in set_mode()
318 angular_velocity = p_variant; in set_state()
330 angular_velocity = 0; in set_state()
356 return angular_velocity; in get_state()
488 angular_velocity = rot / p_step; in integrate_forces()
518 angular_velocity *= angular_damp; in integrate_forces()
521 angular_velocity += _inv_inertia * torque * p_step; in integrate_forces()
558 if (contacts.size() == 0 && linear_velocity == Vector2() && angular_velocity == 0) in integrate_velocities()
563 real_t total_angular_velocity = angular_velocity + biased_angular_velocity; in integrate_velocities()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_2d_sw.cpp231 angular_velocity = 0; in set_mode()
250 angular_velocity = 0; in set_mode()
318 angular_velocity = p_variant; in set_state()
330 angular_velocity = 0; in set_state()
356 return angular_velocity; in get_state()
488 angular_velocity = rot / p_step; in integrate_forces()
518 angular_velocity *= angular_damp; in integrate_forces()
521 angular_velocity += _inv_inertia * torque * p_step; in integrate_forces()
558 if (contacts.size() == 0 && linear_velocity == Vector2() && angular_velocity == 0) in integrate_velocities()
563 real_t total_angular_velocity = angular_velocity + biased_angular_velocity; in integrate_velocities()
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