/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/sdf/1.6/ |
H A D | 1_5.convert | 21 <add element="angular_velocity"/> 25 <!-- Move the noise type into <angular_velocity> and 54 <!-- Copy <rate><mean> into <angular_velocity> --> 57 <to element="angular_velocity::x::noise::mean"/> 61 <to element="angular_velocity::y::noise::mean"/> 65 <to element="angular_velocity::z::noise::mean"/> 180 <add element="angular_velocity"/> 213 <!-- Copy <rate><mean> into <angular_velocity> --> 216 <to element="angular_velocity::x::noise::mean"/> 220 <to element="angular_velocity::y::noise::mean"/> [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | geartrain.c | 57 GLfloat angular_velocity; member 73 GLfloat angular_velocity; member 276 g[i].angular_velocity = 0.0; in getdata() 553 g[i].angular_velocity = a[axle_index].angular_velocity; in process() 608 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process() 643 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process() 658 a[axle_index].angular_velocity = g[j].angular_velocity * g[j].teeth / g[i].teeth; in process() 672 g[i].angular_velocity = a[axle_index].angular_velocity; in process() 729 …g[g2].angular_velocity = (a[axle_index].angular_velocity = g[g1].angular_velocity * g[g1].radius /… in process() 737 …g[g1].angular_velocity = (a[axle_index].angular_velocity = g[g2].angular_velocity * g[g2].radius /… in process() [all …]
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | geartrain.c | 57 GLfloat angular_velocity; member 73 GLfloat angular_velocity; member 276 g[i].angular_velocity = 0.0; in getdata() 553 g[i].angular_velocity = a[axle_index].angular_velocity; in process() 608 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process() 643 a[axle_index].angular_velocity = g[i].angular_velocity * g[i].teeth / g[j].teeth; in process() 658 a[axle_index].angular_velocity = g[j].angular_velocity * g[j].teeth / g[i].teeth; in process() 672 g[i].angular_velocity = a[axle_index].angular_velocity; in process() 729 …g[g2].angular_velocity = (a[axle_index].angular_velocity = g[g1].angular_velocity * g[g1].radius /… in process() 737 …g[g1].angular_velocity = (a[axle_index].angular_velocity = g[g2].angular_velocity * g[g2].radius /… in process() [all …]
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | rotationalframe.h | 28 MATHVECTOR<Dbl,3> angular_velocity; ///< calculated from angular_momentum, cached here variable 45 angular_velocity = GetAngularVelocityFromMomentum(angular_momentum); in RecalculateSecondary() 73 angular_velocity = GetAngularVelocityFromMomentum(angular_momentum); in SetInertia() 93 angular_velocity = newangvel; in SetAngularVelocity() 98 return angular_velocity; in GetAngularVelocity() 150 world_inverse_inertia_tensor.Multiply(torque - angular_velocity.cross(angular_momentum)); in Integrate2() 152 angular_velocity + ang_acc * dt/2.0 + ang_acc.cross(angular_velocity) * dt * dt/12.0; in Integrate2()
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/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/core/ |
H A D | wheeled_robot.py | 151 self._wheel_joints[index].angular_velocity(angle_control, 0) 176 self._wheel_joints['FL'].angular_velocity(angle_control, w_ws_l) 178 self._wheel_joints['RL'].angular_velocity(angle_control, w_ws_l) 180 self._wheel_joints['FR'].angular_velocity(angle_control, w_ws_r) 182 self._wheel_joints['RR'].angular_velocity(angle_control, w_ws_r) 319 self._wheel_joints[index].angular_velocity(velocity_control, 0) 321 self._wheel_joints[index].angular_velocity(steering_control, 0) 338 self._wheel_joints[index].angular_velocity(velocity_control, wx) 371 self._wheel_joints['FL'].angular_velocity(steering_control, diff_l_angle) 372 self._wheel_joints['FR'].angular_velocity(steering_control, diff_r_angle)
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/dports/devel/R-cran-BH/BH/inst/include/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/boost/include/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/percona57-pam-for-mysql/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/math/stanmath/math-4.2.0/lib/boost_1.75.0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/science/py-scipy/scipy-1.7.1/scipy/_lib/boost/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/percona57-server/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/xtrabackup/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/bundled/boost-1.70.0/include/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/percona57-client/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/security/keybase/client-v5.7.1/shared/ios/Pods/boost-for-react-native/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/graphics/povray37/povray-3.7.0.10/libraries/boost/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/devel/boost-libs/boost_1_72_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/devel/boost-docs/boost_1_72_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/devel/boost-python-libs/boost_1_72_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/mysqlwsrep57-server/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/databases/mysql57-client/mysql-5.7.36/boost/boost_1_59_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/math/py-pystan/pystan-2.19.0.0/pystan/stan/lib/stan_math/lib/boost_1.69.0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/devel/hyperscan/boost_1_75_0/boost/units/systems/si/ |
H A D | angular_velocity.hpp | 23 typedef unit<angular_velocity_dimension,si::system> angular_velocity; typedef 25 BOOST_UNITS_STATIC_CONSTANT(radian_per_second,angular_velocity); 26 BOOST_UNITS_STATIC_CONSTANT(radians_per_second,angular_velocity);
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/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_2d_sw.cpp | 231 angular_velocity = 0; in set_mode() 250 angular_velocity = 0; in set_mode() 318 angular_velocity = p_variant; in set_state() 330 angular_velocity = 0; in set_state() 356 return angular_velocity; in get_state() 488 angular_velocity = rot / p_step; in integrate_forces() 518 angular_velocity *= angular_damp; in integrate_forces() 521 angular_velocity += _inv_inertia * torque * p_step; in integrate_forces() 558 if (contacts.size() == 0 && linear_velocity == Vector2() && angular_velocity == 0) in integrate_velocities() 563 real_t total_angular_velocity = angular_velocity + biased_angular_velocity; in integrate_velocities() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/ |
H A D | body_2d_sw.cpp | 231 angular_velocity = 0; in set_mode() 250 angular_velocity = 0; in set_mode() 318 angular_velocity = p_variant; in set_state() 330 angular_velocity = 0; in set_state() 356 return angular_velocity; in get_state() 488 angular_velocity = rot / p_step; in integrate_forces() 518 angular_velocity *= angular_damp; in integrate_forces() 521 angular_velocity += _inv_inertia * torque * p_step; in integrate_forces() 558 if (contacts.size() == 0 && linear_velocity == Vector2() && angular_velocity == 0) in integrate_velocities() 563 real_t total_angular_velocity = angular_velocity + biased_angular_velocity; in integrate_velocities() [all …]
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