Searched refs:animMeshes (Results 1 – 8 of 8) sorted by relevance
737 std::vector<aiAnimMesh *> animMeshes; in CreateMesh() local744 animMeshes.push_back(animMesh); in CreateMesh()747 dstMesh->mAnimMeshes = new aiAnimMesh *[animMeshes.size()]; in CreateMesh()748 dstMesh->mNumAnimMeshes = static_cast<unsigned int>(animMeshes.size()); in CreateMesh()749 for (unsigned int i = 0; i < animMeshes.size(); ++i) { in CreateMesh()750 dstMesh->mAnimMeshes[i] = animMeshes.at(i); in CreateMesh()
730 std::vector<aiAnimMesh*> animMeshes; in CreateMesh() local737 animMeshes.push_back(animMesh); in CreateMesh()742 dstMesh->mAnimMeshes = new aiAnimMesh*[animMeshes.size()]; in CreateMesh()743 dstMesh->mNumAnimMeshes = static_cast<unsigned int>(animMeshes.size()); in CreateMesh()744 for (unsigned int i = 0; i < animMeshes.size(); ++i) { in CreateMesh()745 dstMesh->mAnimMeshes[i] = animMeshes.at(i); in CreateMesh()
720 std::vector<aiAnimMesh*> animMeshes; in CreateMesh() local725 animMeshes.push_back(animMesh); in CreateMesh()730 dstMesh->mAnimMeshes = new aiAnimMesh*[animMeshes.size()]; in CreateMesh()731 dstMesh->mNumAnimMeshes = static_cast<unsigned int>(animMeshes.size()); in CreateMesh()732 for (unsigned int i = 0; i < animMeshes.size(); i++) in CreateMesh()733 dstMesh->mAnimMeshes[i] = animMeshes.at(i); in CreateMesh()
1202 std::vector<aiAnimMesh*> animMeshes; in ConvertMeshSingleMaterial() local1229 animMeshes.push_back(animMesh); in ConvertMeshSingleMaterial()1233 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshSingleMaterial()1238 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshSingleMaterial()1439 std::vector<aiAnimMesh*> animMeshes; in ConvertMeshMultiMaterial() local1469 animMeshes.push_back(animMesh); in ConvertMeshMultiMaterial()1474 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshMultiMaterial()1479 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshMultiMaterial()
1158 std::vector<aiAnimMesh *> animMeshes; in ConvertMeshSingleMaterial() local1186 animMeshes.push_back(animMesh); in ConvertMeshSingleMaterial()1190 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshSingleMaterial()1195 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshSingleMaterial()1391 std::vector<aiAnimMesh *> animMeshes; in ConvertMeshMultiMaterial() local1421 animMeshes.push_back(animMesh); in ConvertMeshMultiMaterial()1426 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshMultiMaterial()1431 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshMultiMaterial()
1200 std::vector<aiAnimMesh*> animMeshes; in ConvertMeshSingleMaterial() local1227 animMeshes.push_back(animMesh); in ConvertMeshSingleMaterial()1231 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshSingleMaterial()1236 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshSingleMaterial()1437 std::vector<aiAnimMesh*> animMeshes; in ConvertMeshMultiMaterial() local1467 animMeshes.push_back(animMesh); in ConvertMeshMultiMaterial()1472 const size_t numAnimMeshes = animMeshes.size(); in ConvertMeshMultiMaterial()1477 out_mesh->mAnimMeshes[i] = animMeshes.at(i); in ConvertMeshMultiMaterial()
240 + std::vector<aiAnimMesh*> animMeshes;245 + animMeshes.push_back(animMesh);250 + dstMesh->mAnimMeshes = new aiAnimMesh*[animMeshes.size()];251 + dstMesh->mNumAnimMeshes = animMeshes.size();252 + for (unsigned int i = 0; i < animMeshes.size(); i++)253 + dstMesh->mAnimMeshes[i] = animMeshes.at(i);