/dports/games/xonotic/Xonotic/source/qcsrc/menu/anim/ |
H A D | easing.qc | 21 …METHOD(Easing, calcValue, float(entity this, float tickTime, float animDuration, float animStart, … 23 return this.math(tickTime, animDuration, animStart, animDelta); 31 float easingLinear(float tickTime, float animDuration, float animStart, float animDelta) 33 return (animDelta * (tickTime / animDuration)) + animStart; 36 float easingQuadIn(float tickTime, float animDuration, float animStart, float animDelta) 39 return (animDelta * frac * frac) + animStart; 42 float easingQuadOut(float tickTime, float animDuration, float animStart, float animDelta) 45 return (-animDelta * frac * (frac - 2)) + animStart; 48 float easingQuadInOut(float tickTime, float animDuration, float animStart, float animDelta) 50 …if (tickTime < (animDuration / 2)) return easingQuadIn(tickTime, (animDuration / 2), animStart, (a… [all …]
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H A D | keyframe.qc | 10 …rame(entity obj, void(entity, float) objSetter, float animDuration, float animStart, float animEnd) 12 entity this = makeKeyframe(obj, objSetter, animDuration, animStart, animEnd); 17 …entity makeKeyframe(entity obj, void(entity, float) objSetter, float animDuration, float animStart… 20 this.configureAnimation(this, obj, objSetter, time, animDuration, animStart, animEnd);
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_object_fluidsim_types.h | 67 float animStart, animEnd; member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/ |
H A D | cell.h | 50 int16 animStart; member
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H A D | cell.cpp | 104 newElement->animStart = 0; in addCell()
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H A D | mainDraw.cpp | 1476 newVal = currentObjPtr->animStart; in mainDraw() 1495 newVal = currentObjPtr->animStart; in mainDraw()
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H A D | saveload.cpp | 402 s.syncAsSint16LE(p->animStart); in syncCell()
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H A D | function.cpp | 880 pObject->animStart = start; in Op_AutoCell()
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/dports/games/scummvm/scummvm-2.5.1/engines/cruise/ |
H A D | cell.h | 50 int16 animStart; member
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H A D | cell.cpp | 104 newElement->animStart = 0; in addCell()
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H A D | mainDraw.cpp | 1476 newVal = currentObjPtr->animStart; in mainDraw() 1495 newVal = currentObjPtr->animStart; in mainDraw()
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H A D | saveload.cpp | 402 s.syncAsSint16LE(p->animStart); in syncCell()
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H A D | function.cpp | 880 pObject->animStart = start; in Op_AutoCell()
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/dports/math/mathgl/mathgl-2.5/udav/ |
H A D | plot_pnl.h | 76 void animStart(bool st);
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H A D | plot_pnl.cpp | 134 void PlotPanel::animStart(bool st) in animStart() function in PlotPanel 568 connect(a, SIGNAL(toggled(bool)), this, SLOT(animStart(bool))); in toolLeft()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/touche/ |
H A D | touche.cpp | 1308 int16 animStart, animCount; in changeKeyCharFrame() local 1310 animStart = key->anim1Start; in changeKeyCharFrame() 1313 animStart = key->framesList[key->currentFrame]; in changeKeyCharFrame() 1318 animStart = key->anim2Start; in changeKeyCharFrame() 1320 if (key->currentAnim >= animStart && key->currentAnim < animStart + animCount) { in changeKeyCharFrame() 1334 animStart = key->anim3Start; in changeKeyCharFrame() 1343 key->currentAnim = animStart + animCount; in changeKeyCharFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/touche/ |
H A D | touche.cpp | 1299 int16 animStart, animCount; in changeKeyCharFrame() local 1301 animStart = key->anim1Start; in changeKeyCharFrame() 1304 animStart = key->framesList[key->currentFrame]; in changeKeyCharFrame() 1309 animStart = key->anim2Start; in changeKeyCharFrame() 1311 if (key->currentAnim >= animStart && key->currentAnim < animStart + animCount) { in changeKeyCharFrame() 1325 animStart = key->anim3Start; in changeKeyCharFrame() 1334 key->currentAnim = animStart + animCount; in changeKeyCharFrame()
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/kivy/ |
H A D | tkcanvas.py | 253 def animStart(anim, widget): function 258 return animStart
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H A D | LApp.py | 148 def animStart(dt): function 152 return animStart
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 4724 int animStart = (curAnim.firstFrame); in PM_SetAnimFinal() local 4750 animEnd = animStart; in PM_SetAnimFinal() 4751 animStart = temp; in PM_SetAnimFinal() 4852 bool bodyOnAnimNow = (bodyAnimating && bodyAnim==anim && bodyStart==animStart && bodyEnd==animEnd); in PM_SetAnimFinal() 4868 bool torsOnAnimNow = (torsAnimating && torsAnim==anim && torsStart==animStart && torsEnd==animEnd); in PM_SetAnimFinal() 4966 animStart, in PM_SetAnimFinal() 4977 animStart, in PM_SetAnimFinal() 5009 animStart, in PM_SetAnimFinal()
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/dports/www/ilias/ILIAS-5.4.25/libs/bower/bower_components/yui2/src/treeview/ |
H A D | README | 182 collapse, animStart, animComplete, and labelClick. Existing implementations
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/dports/www/ilias6/ILIAS-6.14/libs/bower/bower_components/yui2/src/treeview/ |
H A D | README | 182 collapse, animStart, animComplete, and labelClick. Existing implementations
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