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Searched refs:animStates (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/
H A Danimator_lok.cpp72 animStates[0].index = 0; in initAnimStateList()
73 animStates[0].active = 1; in initAnimStateList()
77 animStates[0].width = 4; in initAnimStateList()
79 animStates[0].width2 = 4; in initAnimStateList()
83 animStates[i].index = i; in initAnimStateList()
88 animStates[i].width = 4; in initAnimStateList()
95 animStates[i].index = i; in initAnimStateList()
97 animStates[i].flags = 0; in initAnimStateList()
101 animStates[i].index = i; in initAnimStateList()
102 animStates[i].flags = 0; in initAnimStateList()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/
H A Danimator_lok.cpp72 animStates[0].index = 0; in initAnimStateList()
73 animStates[0].active = 1; in initAnimStateList()
77 animStates[0].width = 4; in initAnimStateList()
79 animStates[0].width2 = 4; in initAnimStateList()
83 animStates[i].index = i; in initAnimStateList()
88 animStates[i].width = 4; in initAnimStateList()
95 animStates[i].index = i; in initAnimStateList()
97 animStates[i].flags = 0; in initAnimStateList()
101 animStates[i].index = i; in initAnimStateList()
102 animStates[i].flags = 0; in initAnimStateList()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dintermission.cpp100 static AnimationStates animStates; variable
261 animStates.clear(); in IN_Shutdown()
393 wianimstate_t &state = animStates[i]; in drawBackground()
550 wianimstate_t &state = animStates[i]; in beginAnimations()
584 wianimstate_t &state = animStates[i]; in animateBackground()
1399 animStates.clear(); in loadData()
1402 animStates.reserve(anims->count()); in loadData()
1405 animStates.append(wianimstate_t()); in loadData()
1406 wianimstate_t &state = animStates.last(); in loadData()