Searched refs:animationContext (Results 1 – 5 of 5) sorted by relevance
767 fileprivate var animationContext: AnimationContext? variable840 if let currentContext = animationContext { in updateAnimationForBackgroundState()851 self.animationContext = currentContext in updateAnimationForBackgroundState()861 if let currentContext = animationContext { in updateAnimationForForegroundState()874 guard animationContext != nil else { return } in removeCurrentAnimation()878 self.animationContext = nil in removeCurrentAnimation()883 guard let animationContext = animationContext else { return } in updateInFlightAnimation() variable887 self.animationContext = nil in updateInFlightAnimation()892 animationContext.closure.ignoreDelegate = true in updateInFlightAnimation()913 self.animationContext = animationContext in addNewAnimationForContext()[all …]
162 …Context = static_cast<KPrCollectionItemModel*>(m_collectionView->model())->animationContext(index); in automaticPreviewRequested()165 …ionContext = static_cast<KPrCollectionItemModel*>(m_subTypeView->model())->animationContext(index); in automaticPreviewRequested()194 …Context = static_cast<KPrCollectionItemModel*>(m_collectionView->model())->animationContext(index); in automaticPreviewRequested()201 …ionContext = static_cast<KPrCollectionItemModel*>(m_subTypeView->model())->animationContext(index); in automaticPreviewRequested()248 …Context = static_cast<KPrCollectionItemModel*>(m_collectionView->model())->animationContext(index); in setAnimation()251 …ionContext = static_cast<KPrCollectionItemModel*>(m_subTypeView->model())->animationContext(index); in setAnimation()
40 KoXmlElement animationContext; //xml data used to instantiate animations of this type member71 KoXmlElement animationContext(const QModelIndex &index) const;
75 KoXmlElement KPrCollectionItemModel::animationContext(const QModelIndex &index) const in animationContext() function in KPrCollectionItemModel77 return m_animationClassList.value(index.row()).animationContext; in animationContext()
135 subItem.animationContext = m_animationContext.value(row); in loadDefaultAnimations()146 temp.animationContext = m_animationContext.value(row); in loadDefaultAnimations()148 temp.icon = loadMotionPathIcon(temp.animationContext); in loadDefaultAnimations()