Searched refs:another_stack (Results 1 – 1 of 1) sorted by relevance
1087 Stack *another_stack = GameMap::getStack(dest); in stackMoveOneStepOverTooLargeFriendlyStacks() local1088 if (!another_stack) in stackMoveOneStepOverTooLargeFriendlyStacks()1091 if (another_stack->getOwner() != s->getOwner()) in stackMoveOneStepOverTooLargeFriendlyStacks()1182 Stack *another_stack = GameMap::getStack(dest); in stackMoveOneStep() local1183 if (another_stack) in stackMoveOneStep()1185 if (another_stack->getOwner() == s->getOwner()) in stackMoveOneStep()1187 if (GameMap::canJoin(s,another_stack) == false) in stackMoveOneStep()