/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | gamedef.cpp | 348 … (EDUKE32_PREDICT_FALSE((intptr_t)apScript[i] < (intptr_t)&apScript[0] || (intptr_t)apScript[i] >=… in C_SetScriptSize() 356 apScript[i] -= (intptr_t)&apScript[0]; in C_SetScriptSize() 377 if (apScript != newscript) in C_SetScriptSize() 380 apScript = newscript; in C_SetScriptSize() 392 j = (intptr_t)apScript[i]+(intptr_t)&apScript[0]; in C_SetScriptSize() 393 apScript[i] = j; in C_SetScriptSize() 548 BITPTR_CLEAR(g_scriptPtr-apScript); in scriptWriteValue() 555 BITPTR_CLEAR(addr-apScript); in scriptWriteAtOffset() 561 BITPTR_SET(addr-apScript); in scriptWritePointer() 885 BITPTR_CLEAR(g_scriptPtr-apScript); in C_GetNextValue() [all …]
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H A D | m32def.cpp | 70 instype * apScript = NULL; variable 656 if (apScript != newscript) in C_SetScriptSize() 659 apScript = newscript; in C_SetScriptSize() 1924 ow = *(apScript+oofs+ii); in C_ParseCommand() 1944 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 1954 Bmemmove(apScript+oofs, apScript+oofs+osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2151 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 2161 Bmemmove(apScript+oofs, apScript+oofs + osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2881 offset = g_scriptPtr-apScript; in C_ParseCommand() 3016 offset = (g_scriptPtr-apScript); in C_ParseCommand() [all …]
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H A D | m32exec.cpp | 69 if (!apScript) return; in X_Disasm() 73 for (p=apScript+beg; p<apScript+beg+size; p++) in X_Disasm() 86 if (apScript) in VM_ScriptInfo() 90 for (p=max(insptr-20,apScript); p<min(insptr+20, apScript+g_scriptSize); p++) in VM_ScriptInfo() 166 insptr = apScript + aEventOffsets[iEventID]; in VM_OnEvent() 354 insptr = apScript + statesinfo[stateidx].ofs; in VM_Execute() 458 Gv_SetVarX(j, insptr-apScript); in VM_Execute() 466 if (j<0 || j>=(g_scriptPtr-apScript)) in VM_Execute() 471 insptr = (instype *)(j+apScript); in VM_Execute() 1260 insptr = apScript + statesinfo[state].ofs; in VM_Execute() [all …]
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H A D | gameexec.cpp | 89 if (!apScript || (!vm.pSprite && !vm.pPlayer)) in VM_ScriptInfo() 96 for (auto pScript = max<intptr_t const *>(ptr - (range >> 1), apScript), in VM_ScriptInfo() 166 insptr = apScript + apScriptEvents[eventNum]; in VM_EventInlineInternal__() 576 moveptr = apScript + AC_MOVE_ID(vm.pData); in VM_AlterAng() 783 intptr_t const * const moveptr = apScript + AC_MOVE_ID(vm.pData); in VM_Move() 1579 AC_ACTION_ID(vm.pData) = *(apScript + AC_AI_ID(vm.pData)); // Action in VM_Execute() 1580 AC_MOVE_ID(vm.pData) = *(apScript + AC_AI_ID(vm.pData) + 1); // move in VM_Execute() 3132 insptr = (intptr_t *)&apScript[*(insptr + 1)]; in RT_VM_Execute() 3138 insptr = (intptr_t *)&apScript[*(insptr + 1)]; in RT_VM_Execute() 3283 AC_ACTION_ID(vm.pData) = *(apScript + AC_AI_ID(vm.pData)); // Action in RT_VM_Execute() [all …]
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H A D | global.h | 226 G_EXTERN intptr_t *apScript; variable
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H A D | savegame.cpp | 1582 …ER || h->bytever != BYTEVERSION || h->userbytever != ud.userbytever || (apScript != NULL && h->scr… in sv_loadheader()
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H A D | game.cpp | 5851 l = apScript[scrofs_action + ACTION_VIEWTYPE]; in G_DoSpriteAnimations() 5852 uint16_t const action_flags = apScript[scrofs_action + ACTION_FLAGS]; in G_DoSpriteAnimations() 5916 t->picnum += frameOffset + apScript[scrofs_action + ACTION_STARTFRAME] + l*curframe; in G_DoSpriteAnimations() 7487 Bfree(apScript); in G_Cleanup()
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H A D | astub.cpp | 9033 intptr_t oscrofs = (g_scriptPtr-apScript); in osdcmd_do() 9066 g_scriptPtr = apScript + oscrofs; in osdcmd_do() 9068 insptr = apScript + oscrofs; in osdcmd_do()
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/dports/games/NBlood/NBlood-a1689a4/source/mact/src/ |
H A D | scriplib.cpp | 74 if (SCRIPT(scripthandle,apScript)) in SCRIPT_Delete() 76 while (SCRIPT(scripthandle,apScript)->nextsection != SCRIPT(scripthandle,apScript)) in SCRIPT_Delete() 80 Xfree(SCRIPT(scripthandle,apScript)); in SCRIPT_Delete() 81 SCRIPT(scripthandle,apScript) = s; in SCRIPT_Delete() 85 Xfree(SCRIPT(scripthandle,apScript)); in SCRIPT_Delete() 161 if (!SCRIPT(scripthandle,apScript)) in SCRIPT_AddSection() 163 SCRIPT(scripthandle,apScript) = s; in SCRIPT_AddSection() 167 s2 = SCRIPT(scripthandle,apScript); in SCRIPT_AddSection() 522 if (!SCRIPT(scripthandle,apScript)) return 0; in SCRIPT_NumberSections() 548 if (!SCRIPT(scripthandle,apScript)) return 0; in SCRIPT_NumberEntries() [all …]
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H A D | _scrplib.h | 86 ScriptSectionType * apScript; member
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32def.cpp | 72 instype * apScript = NULL; variable 660 if (apScript != newscript) in C_SetScriptSize() 663 apScript = newscript; in C_SetScriptSize() 1928 ow = *(apScript+oofs+ii); in C_ParseCommand() 1948 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 1958 Bmemmove(apScript+oofs, apScript+oofs+osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2155 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 2165 Bmemmove(apScript+oofs, apScript+oofs + osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2885 offset = g_scriptPtr-apScript; in C_ParseCommand() 3020 offset = (g_scriptPtr-apScript); in C_ParseCommand() [all …]
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H A D | m32exec.cpp | 69 if (!apScript) return; in X_Disasm() 73 for (p=apScript+beg; p<apScript+beg+size; p++) in X_Disasm() 86 if (apScript) in VM_ScriptInfo() 90 for (p=max(insptr-20,apScript); p<min(insptr+20, apScript+g_scriptSize); p++) in VM_ScriptInfo() 166 insptr = apScript + aEventOffsets[iEventID]; in VM_OnEvent() 354 insptr = apScript + statesinfo[stateidx].ofs; in VM_Execute() 458 Gv_SetVar(j, insptr-apScript); in VM_Execute() 466 if (j<0 || j>=(g_scriptPtr-apScript)) in VM_Execute() 471 insptr = (instype *)(j+apScript); in VM_Execute() 1265 insptr = apScript + statesinfo[state].ofs; in VM_Execute() [all …]
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H A D | mapedit.cpp | 11142 intptr_t oscrofs = (g_scriptPtr-apScript); in osdcmd_do() 11175 g_scriptPtr = apScript + oscrofs; in osdcmd_do() 11177 insptr = apScript + oscrofs; in osdcmd_do()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32def.cpp | 72 instype * apScript = NULL; variable 661 if (apScript != newscript) in C_SetScriptSize() 664 apScript = newscript; in C_SetScriptSize() 1932 ow = *(apScript+oofs+ii); in C_ParseCommand() 1952 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 1962 Bmemmove(apScript+oofs, apScript+oofs+osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2159 Bmemcpy(apScript+oofs, apScript+nofs, nsize*sizeof(instype)); in C_ParseCommand() 2169 Bmemmove(apScript+oofs, apScript+oofs + osize, movedcodesize*sizeof(instype)); in C_ParseCommand() 2889 offset = g_scriptPtr-apScript; in C_ParseCommand() 3024 offset = (g_scriptPtr-apScript); in C_ParseCommand() [all …]
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H A D | gamedef.cpp | 1049 …if (EDUKE32_PREDICT_FALSE(apScript[i] < (intptr_t)apScript || apScript[i] > (intptr_t)g_scriptPtr)) in C_SetScriptSize() 1056 apScript[i] -= (intptr_t)apScript; in C_SetScriptSize() 1075 if (apScript != newscript) in C_SetScriptSize() 1079 apScript = newscript; in C_SetScriptSize() 1087 apScript[i] += (intptr_t)apScript; in C_SetScriptSize() 1249 BITPTR_CLEAR(g_scriptPtr-apScript); in scriptWriteValue() 1256 BITPTR_CLEAR(addr-apScript); in scriptWriteAtOffset() 1262 BITPTR_SET(addr-apScript); in scriptWritePointer() 3156 … if (g_scriptPtr[-1] >= (intptr_t)apScript && g_scriptPtr[-1] < (intptr_t)&apScript[g_scriptSize]) in C_ParseCommand() 6430 Xfree(apScript); in C_Compile() [all …]
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H A D | m32exec.cpp | 69 if (!apScript) return; in X_Disasm() 73 for (p=apScript+beg; p<apScript+beg+size; p++) in X_Disasm() 86 if (apScript) in VM_ScriptInfo() 90 for (p=max(insptr-20,apScript); p<min(insptr+20, apScript+g_scriptSize); p++) in VM_ScriptInfo() 166 insptr = apScript + aEventOffsets[iEventID]; in VM_OnEvent() 354 insptr = apScript + statesinfo[stateidx].ofs; in VM_Execute() 458 Gv_SetVar(j, insptr-apScript); in VM_Execute() 466 if (j<0 || j>=(g_scriptPtr-apScript)) in VM_Execute() 471 insptr = (instype *)(j+apScript); in VM_Execute() 1265 insptr = apScript + statesinfo[state].ofs; in VM_Execute() [all …]
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H A D | demo.cpp | 161 intptr_t w=apScript[i]; in G_OpenDemoWrite() 162 …ECODE_INST(w)==CON_RESIZEARRAY && VM_DECODE_LINE_NUMBER(w) && apScript[i+1]>=0 && apScript[i+1]<g_… in G_OpenDemoWrite()
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H A D | global.h | 136 G_EXTERN intptr_t *apScript; variable
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H A D | gameexec.cpp | 79 if (!apScript || !ptr || g_currentEvent == -1) in VM_ScriptInfo() 84 for (auto pScript = max<intptr_t const *>(ptr - (range >> 1), apScript), in VM_ScriptInfo() 89 initprintf("%5d: %3d: ", (int32_t)(pScript - apScript), (int32_t)(pScript - ptr)); in VM_ScriptInfo() 161 insptr = apScript + apScriptEvents[eventNum]; in VM_EventInlineInternal__() 513 auto const moveptr = apScript + AC_MOVE_ID(vm.pData); in VM_AlterAng() 667 auto const moveptr = apScript + AC_MOVE_ID(vm.pData); 2643 insptr = (intptr_t *)(tw + apScript); 2689 insptr = (intptr_t *)(*lpDefault + &apScript[0]); 2694 insptr = (intptr_t *)(endOffset + (intptr_t)&apScript[0]); 3136 AC_ACTION_ID(vm.pData) = *(apScript + AC_AI_ID(vm.pData)); // Action [all …]
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H A D | savegame.cpp | 2026 && apScript[scriptoffs - 1] == val in sv_checkoffset() 2027 && apScript[scriptoffs + endoffs] == CON_END); in sv_checkoffset()
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H A D | game.cpp | 4230 …if ((unsigned)scrofs_action + ACTION_PARAM_COUNT > (unsigned)g_scriptSize || apScript[scrofs_actio… in G_DoSpriteAnimations() 4238 int32_t viewtype = apScript[scrofs_action + ACTION_VIEWTYPE]; in G_DoSpriteAnimations() 4239 uint16_t const action_flags = apScript[scrofs_action + ACTION_FLAGS]; in G_DoSpriteAnimations() 4292 … t->picnum += frameOffset + apScript[scrofs_action + ACTION_STARTFRAME] + viewtype*curframe; in G_DoSpriteAnimations() 5906 Xfree(apScript); in G_Cleanup()
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H A D | astub.cpp | 9001 intptr_t oscrofs = (g_scriptPtr-apScript); in osdcmd_do() 9034 g_scriptPtr = apScript + oscrofs; in osdcmd_do() 9036 insptr = apScript + oscrofs; in osdcmd_do()
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/dports/databases/db5/db-5.3.28/lang/sql/sqlite/src/ |
H A D | test_vfs.c | 278 if( !p->apScript ){ in tvfsExecTcl() 289 memset(p->apScript, 0, nByte); in tvfsExecTcl() 291 p->apScript[i] = ap[i]; in tvfsExecTcl() 296 p->apScript[p->nScript+1] = arg1; in tvfsExecTcl() 297 p->apScript[p->nScript+2] = arg2; in tvfsExecTcl() 298 p->apScript[p->nScript+3] = arg3; in tvfsExecTcl() 301 Tcl_IncrRefCount(p->apScript[nArg]); in tvfsExecTcl() 312 p->apScript[nArg] = 0; in tvfsExecTcl() 1079 ckfree((char *)p->apScript); in testvfs_obj_cmd() 1080 p->apScript = 0; in testvfs_obj_cmd() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality.cpp | 350 Bfree(apScript); in RT_PrepareScript() 351 apScript = (intptr_t *)Xcalloc(1, g_scriptSize * sizeof(intptr_t)); in RT_PrepareScript() 354 apScript[i] = B_BIG32(rt_script[i]); in RT_PrepareScript() 355 if (apScript[i] > 50000000) in RT_PrepareScript() 357 apScript[i] = (apScript[i]-50000000)/4; in RT_PrepareScript() 366 g_tile[i].execPtr = &apScript[ptr]; in RT_PrepareScript()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | m32script.h | 61 extern instype *apScript ,*insptr;
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