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Searched refs:applyPhysics (Results 1 – 22 of 22) sorted by relevance

/dports/games/atanks/atanks-6.5/src/
H A Dteleport.h46 void applyPhysics ();
H A Dmissile.h69 void applyPhysics();
H A Dfloattext.h61 void applyPhysics ();
H A Dbeam.h62 void applyPhysics();
H A Ddecor.h61 void applyPhysics ();
H A Dphysobj.h94 void applyPhysics ();
H A Dexplosion.h51 void applyPhysics();
H A Dvirtobj.h69 virtual void applyPhysics ();
H A Dtank.h58 void applyPhysics();
H A Ddecor.cpp134 void DECOR::applyPhysics () in applyPhysics() function in DECOR
176 PHYSICAL_OBJECT::applyPhysics(); in applyPhysics()
H A Dvirtobj.cpp68 void VIRTUAL_OBJECT::applyPhysics () in applyPhysics() function in VIRTUAL_OBJECT
H A Dteleport.cpp159 void TELEPORT::applyPhysics () in applyPhysics() function in TELEPORT
H A Dmissile.cpp151 void MISSILE::applyPhysics () in applyPhysics() function in MISSILE
205 PHYSICAL_OBJECT::applyPhysics (); in applyPhysics()
666 mind_shot.applyPhysics(); in Check_SDI()
H A Dexplosion.cpp173 void EXPLOSION::applyPhysics () in applyPhysics() function in EXPLOSION
204 PHYSICAL_OBJECT::applyPhysics(); in applyPhysics()
H A Dphysobj.cpp80 void PHYSICAL_OBJECT::applyPhysics() in applyPhysics() function in PHYSICAL_OBJECT
H A Dfloattext.cpp83 void FLOATTEXT::applyPhysics() in applyPhysics() function in FLOATTEXT
H A Dbeam.cpp184 void BEAM::applyPhysics () in applyPhysics() function in BEAM
H A Dtank.cpp307 applyPhysics(); in activateCurrentSelection()
555 void TANK::applyPhysics () in applyPhysics() function in TANK
H A Dclient.cpp727 my_object->applyPhysics(); in Game_Client()
H A Dgameloop.cpp198 tmp_tank->applyPhysics(); in operator ()()
224 obj->applyPhysics(); in operator ()()
H A Daicore.cpp3616 mind_shot.applyPhysics(); in traceCluster()
3721 mind_shot.applyPhysics(); in traceShot()
/dports/games/atanks/atanks-6.5/
H A DChangelog128 applyPhysics function. Was causing compiler warnings.