Home
last modified time | relevance | path

Searched refs:approx_int (Results 1 – 4 of 4) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/
H A Dsumotron.cpp120 if(total.approx_int() == 0) total = 1; in sumotron_puzzle()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dexpansion.cpp242 if(get_descendants(step+v+v+more).approx_int() >= bignum::BASE) return 0; in valid()
777 …dialog::addInfo("a(d) = " + its(get_descendants(10).approx_int() - get_descendants(9).approx_int()… in produce_coef_formula()
830 …(int i=0; i<expansion.valid_from+10; i++) printf(" %d", expansion.get_descendants(i).approx_int()); in produce_coef_formula()
H A Dutil.cpp465 int approx_int() const { in approx_int() function
624 else if(b < 100000) return its(b.approx_int()); in short_form()
H A Dgeometry2.cpp915 if(!full_id.approx_int()) goto stupid; in generate_random_path()