Searched refs:arm6C6 (Results 1 – 2 of 2) sorted by relevance
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/ |
H A D | GBA-arm.cpp | 1814 static INSN_REGPARM void arm6C6(u32 opcode) { STR_POSTINC(OFFSET_ROR, OP_STRB, 16); } in arm6C6() function 2784 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6C0 2785 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6C8 2788 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6E0 2789 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6E8
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/dports/games/libretro-vbanext/vba-next-c24bf52/src/ |
H A D | gba.cpp | 3744 static void arm6C6(u32 opcode) { STR_POSTINC(OFFSET_ROR, OP_STRB, 16); } in arm6C6() function 4690 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6C0 4691 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6C8 4694 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6E0 4695 arm6C0,arm_UI,arm6C2,arm_UI,arm6C4,arm_UI,arm6C6,arm_UI, // 6E8
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