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Searched refs:arm6D4 (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A DGBA-arm.cpp1820 static INSN_REGPARM void arm6D4(u32 opcode) { LDR_POSTINC(OFFSET_ASR, OP_LDRB, 16); } in arm6D4() function
2786 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6D0
2787 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6D8
2790 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6F0
2791 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6F8
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp3750 static void arm6D4(u32 opcode) { LDR_POSTINC(OFFSET_ASR, OP_LDRB, 16); } in arm6D4() function
4692 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6D0
4693 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6D8
4696 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6F0
4697 arm6D0,arm_UI,arm6D2,arm_UI,arm6D4,arm_UI,arm6D6,arm_UI, // 6F8