Home
last modified time | relevance | path

Searched refs:array_buffer_list_ (Results 1 – 4 of 4) sorted by relevance

/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/modules/webgl/
H A Dwebgl_vertex_array_object_base.cc20 array_buffer_list_.resize(ctx->MaxVertexAttribs()); in WebGLVertexArrayObjectBase()
42 for (WebGLBuffer* buffer : array_buffer_list_) { in DispatchDetached()
77 return array_buffer_list_[index].Get(); in GetArrayBufferForAttrib()
84 if (array_buffer_list_[index]) in SetArrayBufferForAttrib()
87 array_buffer_list_[index] = buffer; in SetArrayBufferForAttrib()
105 if (attrib_enabled_[i] && !array_buffer_list_[i]) { in UpdateAttribBufferBoundStatus()
118 for (wtf_size_t i = 0; i < array_buffer_list_.size(); ++i) { in UnbindBuffer()
119 if (array_buffer_list_[i] == buffer) { in UnbindBuffer()
120 array_buffer_list_[i]->OnDetached(Context()->ContextGL()); in UnbindBuffer()
121 array_buffer_list_[i] = nullptr; in UnbindBuffer()
[all …]
H A Dwebgl_vertex_array_object_base.h61 HeapVector<Member<WebGLBuffer>> array_buffer_list_; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/modules/webgl/
H A Dwebgl_vertex_array_object_base.cc20 array_buffer_list_.resize(ctx->MaxVertexAttribs()); in WebGLVertexArrayObjectBase()
42 for (WebGLBuffer* buffer : array_buffer_list_) { in DispatchDetached()
77 return array_buffer_list_[index].Get(); in GetArrayBufferForAttrib()
84 if (array_buffer_list_[index]) in SetArrayBufferForAttrib()
87 array_buffer_list_[index] = buffer; in SetArrayBufferForAttrib()
105 if (attrib_enabled_[i] && !array_buffer_list_[i]) { in UpdateAttribBufferBoundStatus()
118 for (wtf_size_t i = 0; i < array_buffer_list_.size(); ++i) { in UnbindBuffer()
119 if (array_buffer_list_[i] == buffer) { in UnbindBuffer()
120 array_buffer_list_[i]->OnDetached(Context()->ContextGL()); in UnbindBuffer()
121 array_buffer_list_[i] = nullptr; in UnbindBuffer()
[all …]
H A Dwebgl_vertex_array_object_base.h61 HeapVector<Member<WebGLBuffer>> array_buffer_list_; variable