/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | player.h | 96 player *as_player() override { 99 const player *as_player() const override {
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H A D | activity_actor.cpp | 633 return !( gunmod.ammo_remaining() && !who.as_player()->unload( loc, true ) ); in gunmod_unload() 1649 if( who.as_player()->add_or_drop_with_msg( *contained, true, &it ) ) { in unload() 1665 if( who.as_player()->add_or_drop_with_msg( link, true ) ) { in unload() 2200 who.as_player()->takeoff( *loc, &res ); in obtain_activity_items() 2202 res.push_back( who.as_player()->reduce_charges( &*loc, it->count() ) ); in obtain_activity_items()
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H A D | creature.h | 254 virtual player *as_player() { 257 virtual const player *as_player() const {
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H A D | turret.cpp | 303 player *player_character = c.as_player(); in fire()
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H A D | bionics.cpp | 1985 as_player()->consume_items( e, 1, is_crafting_component ); in consume_anesth_requirement() 1988 as_player()->consume_tools( e ); in consume_anesth_requirement() 2014 as_player()->consume_items( e, 1, is_crafting_component ); in consume_installation_requirement() 2017 as_player()->consume_tools( e ); in consume_installation_requirement()
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H A D | magic_spell_effect.cpp | 144 player *p = caster.as_player(); in pain_split() 560 if( caster.as_player() ) { in magical_polymorph()
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H A D | melee.cpp | 378 player &u = *p.as_player(); in melee_train() 1983 as_player()->practice( skill_unarmed, rng( 0, 10 ) ); in perform_special_attacks()
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H A D | debug_menu.cpp | 540 player &p = np ? *np->as_player() : *player_character.as_player(); in character_edit_menu()
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H A D | character.cpp | 5535 magic->update_mana( *this->as_player(), to_turns<float>( 3_minutes ) ); in update_body() 5975 if( veh && ( veh->enclosed_at( pos() ) || veh->player_in_control( *this->as_player() ) ) ) { in update_needs() 8733 …cata::optional<int> charges_used = actually_used->type->invoke( *this->as_player(), *actually_used, in invoke_item() 8822 return ptr->store( *this->as_player(), e, *obj ); in dispose_item() 9980 if( !weapon.is_null() && !as_player()->can_wield( weapon ).success() && in apply_damage() 10944 if( const player *me = as_player() ) { in migrate_items_to_storage() 12991 target->type->invoke( *this->as_player(), *target, this->pos() ); in unload()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | player.h | 96 player *as_player() override { 99 const player *as_player() const override {
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H A D | activity_actor.cpp | 633 return !( gunmod.ammo_remaining() && !who.as_player()->unload( loc, true ) ); in gunmod_unload() 1649 if( who.as_player()->add_or_drop_with_msg( *contained, true, &it ) ) { in unload() 1665 if( who.as_player()->add_or_drop_with_msg( link, true ) ) { in unload() 2200 who.as_player()->takeoff( *loc, &res ); in obtain_activity_items() 2202 res.push_back( who.as_player()->reduce_charges( &*loc, it->count() ) ); in obtain_activity_items()
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H A D | creature.h | 254 virtual player *as_player() { 257 virtual const player *as_player() const {
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H A D | turret.cpp | 303 player *player_character = c.as_player(); in fire()
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H A D | bionics.cpp | 1985 as_player()->consume_items( e, 1, is_crafting_component ); in consume_anesth_requirement() 1988 as_player()->consume_tools( e ); in consume_anesth_requirement() 2014 as_player()->consume_items( e, 1, is_crafting_component ); in consume_installation_requirement() 2017 as_player()->consume_tools( e ); in consume_installation_requirement()
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H A D | magic_spell_effect.cpp | 144 player *p = caster.as_player(); in pain_split() 560 if( caster.as_player() ) { in magical_polymorph()
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H A D | melee.cpp | 378 player &u = *p.as_player(); in melee_train() 1983 as_player()->practice( skill_unarmed, rng( 0, 10 ) ); in perform_special_attacks()
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H A D | debug_menu.cpp | 540 player &p = np ? *np->as_player() : *player_character.as_player(); in character_edit_menu()
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H A D | character.cpp | 5535 magic->update_mana( *this->as_player(), to_turns<float>( 3_minutes ) ); in update_body() 5975 if( veh && ( veh->enclosed_at( pos() ) || veh->player_in_control( *this->as_player() ) ) ) { in update_needs() 8733 …cata::optional<int> charges_used = actually_used->type->invoke( *this->as_player(), *actually_used, in invoke_item() 8822 return ptr->store( *this->as_player(), e, *obj ); in dispose_item() 9980 if( !weapon.is_null() && !as_player()->can_wield( weapon ).success() && in apply_damage() 10944 if( const player *me = as_player() ) { in migrate_items_to_storage() 12991 target->type->invoke( *this->as_player(), *target, this->pos() ); in unload()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | actor.h | 46 virtual player* as_player() = 0; 48 virtual const player* as_player() const = 0;
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H A D | monster.h | 527 player* as_player() override { return nullptr; } in as_player() function 529 const player* as_player() const override { return nullptr; } in as_player() function
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H A D | mon-tentacle.cc | 910 if (constrictee->as_player()) in move_solo_tentacle() 1105 if (constrictee->as_player()) in move_child_tentacles()
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H A D | player.h | 590 player* as_player() override { return this; } in as_player() function 592 const player* as_player() const override { return this; } in as_player() function
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H A D | art-func.h | 698 mondied = defender->is_player() ? defender->as_player()->pending_revival in _WYRMBANE_melee_effects()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_part_test.cpp | 176 character.activity.do_turn( *character.as_player() ); in test_craft_via_rig()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_part_test.cpp | 176 character.activity.do_turn( *character.as_player() ); in test_craft_via_rig()
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