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Searched refs:asc_Enter (Results 1 – 17 of 17) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dkeys.h134 #define asc_Enter 13 macro
H A Dmenus.h105 #define asc_Enter 13 macro
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dkeys.h134 #define asc_Enter 13 macro
H A Dmenus.h97 #define asc_Enter 13 macro
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dkeys.h145 #define asc_Enter 13 macro
H A Dinput.cpp368 if (ch == asc_Enter) in I_EnterText()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dkeys.h145 #define asc_Enter 13 macro
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dkeys.h145 #define asc_Enter 13 macro
H A Dinput.cpp314 if (ch == asc_Enter) in I_EnterText()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dkeys.h121 #define asc_Enter 13 macro
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dscancodes.h120 #define asc_Enter 13 macro
/dports/games/jfsw/jfsw-c434002/jfmact/
H A Dkeyboard.h162 #define asc_Enter 13 macro
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DKEYBOARD.H160 #define asc_Enter 13 macro
H A Dgame2.c1368 if(ch == asc_Enter || sc == 104) in strget()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dexhumed.cpp1153 if (ch == asc_Enter) in CheckKeys()
H A Dmenu.cpp1220 if (ch == asc_Enter) in menu_NewGameMenu()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dosd.cpp1159 case asc_Enter: // control m, enter in OSD_HandleChar()