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Searched refs:assure_dir_exist (Results 1 – 22 of 22) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dtest_main.cpp89 if( !assure_dir_exist( user_dir ) ) { in init_global_game_state()
98 if( !assure_dir_exist( PATH_INFO::config_dir() ) ) { in init_global_game_state()
103 if( !assure_dir_exist( PATH_INFO::savedir() ) ) { in init_global_game_state()
108 if( !assure_dir_exist( PATH_INFO::templatedir() ) ) { in init_global_game_state()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dtest_main.cpp89 if( !assure_dir_exist( user_dir ) ) { in init_global_game_state()
98 if( !assure_dir_exist( PATH_INFO::config_dir() ) ) { in init_global_game_state()
103 if( !assure_dir_exist( PATH_INFO::savedir() ) ) { in init_global_game_state()
108 if( !assure_dir_exist( PATH_INFO::templatedir() ) ) { in init_global_game_state()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dfilesystem.h8 bool assure_dir_exist( const std::string &path );
H A Dmapbuffer.cpp110 assure_dir_exist( PATH_INFO::world_base_save_path() + "/maps" ); in save()
205 assure_dir_exist( dirname ); in save_quad()
H A Dmain_menu.cpp460 if( !assure_dir_exist( PATH_INFO::config_dir() ) ) { in opening_screen()
465 if( !assure_dir_exist( PATH_INFO::savedir() ) ) { in opening_screen()
470 if( !assure_dir_exist( PATH_INFO::templatedir() ) ) { in opening_screen()
475 if( !assure_dir_exist( PATH_INFO::user_font() ) ) { in opening_screen()
480 if( !assure_dir_exist( PATH_INFO::user_sound() ) ) { in opening_screen()
485 if( !assure_dir_exist( PATH_INFO::user_gfx() ) ) { in opening_screen()
H A Dfont_loader.h98 assure_dir_exist( PATH_INFO::config_dir() ); in load()
H A Dmod_manager.cpp297 if( !assure_dir_exist( output_base_path ) ) { in copy_mod_contents()
334 if( !assure_dir_exist( dir_to_make.front() ) ) { in copy_mod_contents()
H A Dfilesystem.cpp57 bool assure_dir_exist( const std::string &path ) in assure_dir_exist() function
H A Dmain.cpp566 if( !assure_dir_exist( PATH_INFO::user_dir() ) ) {
H A Dworldfactory.cpp238 if( !assure_dir_exist( folder_path() ) ) { in save()
H A Ddebug_menu.cpp2036 assure_dir_exist( map_directory.str() ); in debug()
H A Dgame.cpp2859 if( !assure_dir_exist( graveyard_dir ) ) { in move_save_to_graveyard()
3237 if( !assure_dir_exist( memorial_dir ) ) { in write_memorial_file()
3243 if( !assure_dir_exist( memorial_active_world_dir ) ) { in write_memorial_file()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dfilesystem.h8 bool assure_dir_exist( const std::string &path );
H A Dmapbuffer.cpp110 assure_dir_exist( PATH_INFO::world_base_save_path() + "/maps" ); in save()
205 assure_dir_exist( dirname ); in save_quad()
H A Dmain_menu.cpp460 if( !assure_dir_exist( PATH_INFO::config_dir() ) ) { in opening_screen()
465 if( !assure_dir_exist( PATH_INFO::savedir() ) ) { in opening_screen()
470 if( !assure_dir_exist( PATH_INFO::templatedir() ) ) { in opening_screen()
475 if( !assure_dir_exist( PATH_INFO::user_font() ) ) { in opening_screen()
480 if( !assure_dir_exist( PATH_INFO::user_sound() ) ) { in opening_screen()
485 if( !assure_dir_exist( PATH_INFO::user_gfx() ) ) { in opening_screen()
H A Dfont_loader.h98 assure_dir_exist( PATH_INFO::config_dir() ); in load()
H A Dmod_manager.cpp297 if( !assure_dir_exist( output_base_path ) ) { in copy_mod_contents()
334 if( !assure_dir_exist( dir_to_make.front() ) ) { in copy_mod_contents()
H A Dfilesystem.cpp57 bool assure_dir_exist( const std::string &path ) in assure_dir_exist() function
H A Dmain.cpp566 if( !assure_dir_exist( PATH_INFO::user_dir() ) ) {
H A Dworldfactory.cpp238 if( !assure_dir_exist( folder_path() ) ) { in save()
H A Ddebug_menu.cpp2036 assure_dir_exist( map_directory.str() ); in debug()
H A Dgame.cpp2859 if( !assure_dir_exist( graveyard_dir ) ) { in move_save_to_graveyard()
3237 if( !assure_dir_exist( memorial_dir ) ) { in write_memorial_file()
3243 if( !assure_dir_exist( memorial_active_world_dir ) ) { in write_memorial_file()