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Searched refs:attStart (Results 1 – 5 of 5) sorted by relevance

/dports/misc/sword/sword-1.8.1/src/modules/filters/
H A Dgbfosis.cpp216 const char *attStart = strstr(wordStart, "lemma"); in processText() local
217 if (attStart) { in processText()
218 attStart += 7; in processText()
224 attStart = wordStart + 3; in processText()
230 text.insert(attStart - text.c_str(), buf); in processText()
265 const char *attStart = strstr(wordStart, "morph"); in processText() local
266 if (attStart) { //existing morph attribute, append this one to it in processText()
267 attStart += 7; in processText()
272 attStart = wordStart + 3; in processText()
277 text.insert(attStart - text.c_str(), buf); //hack, we have to in processText()
H A Dthmlosis.cpp405 const char *attStart = strstr(wordStart, "lemma"); in processText() local
406 if (attStart) { //existing morph attribute, append this one to it in processText()
407 attStart += 7; in processText()
412 attStart = wordStart + 3; in processText()
417 text.insert(attStart - text.c_str(), buf); in processText()
456 const char *attStart = strstr(wordStart, "morph"); in processText() local
457 if (attStart) { //existing morph attribute, append this one to it in processText()
458 attStart += 7; in processText()
463 attStart = wordStart + 3; in processText()
468 text.insert(attStart - text.c_str(), buf); //hack, we have to in processText()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dw_saber.c1208 float attStart = 0.5f, defStart = 0.5f; in WP_SabersCheckLock2() local
1231 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
1237 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
1243 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
1249 attStart = defStart = 0.85f; in WP_SabersCheckLock2()
1255 attStart = defStart = 0.85f; in WP_SabersCheckLock2()
1261 attStart = defStart = 0.75f; in WP_SabersCheckLock2()
1267 attStart = defStart = 0.75f; in WP_SabersCheckLock2()
1282 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
1291 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dwp_saber.cpp3136 float attStart = 0.5f, defStart = 0.5f; in WP_SabersCheckLock2() local
3146 attStart = defStart = 0.0f; in WP_SabersCheckLock2()
3190 attStart = defStart = 0.0f; in WP_SabersCheckLock2()
3214 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3220 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3226 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3265 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3274 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3279 attStart = defStart = 0.5f; in WP_SabersCheckLock2()
3286 attStart = 0.85f;//move to end of anim in WP_SabersCheckLock2()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dwp_saber.cpp1867 float attStart = 0.5f; in WP_SabersCheckLock2() local
1879 attStart = 0.5f; in WP_SabersCheckLock2()
1885 attStart = 0.5f; in WP_SabersCheckLock2()
1891 attStart = 0.5f; in WP_SabersCheckLock2()
1897 attStart = 0.85f; in WP_SabersCheckLock2()
1903 attStart = 0.85f; in WP_SabersCheckLock2()
1909 attStart = 0.75f; in WP_SabersCheckLock2()
1915 attStart = 0.75f; in WP_SabersCheckLock2()
1927 advance = floor( anim->numFrames*attStart ); in WP_SabersCheckLock2()