Searched refs:attackattempt (Results 1 – 3 of 3) sorted by relevance
530 if (_npcInfo[i].spriteset == kMonsterBabyDragon && _npcInfo[i].attackattempt < _ticks) { in updateNPCs()539 _npcInfo[i].attackattempt = _ticks + 100; in updateNPCs()722 if (_npcInfo[i].spriteset == kMonsterRedDragon && _npcInfo[i].attackattempt < _ticks) { in updateNPCs()737 _npcInfo[i].attackattempt = _ticks + 100; in updateNPCs()788 if (_npcInfo[i].spriteset == kMonsterYellowDragon && _npcInfo[i].attackattempt < _ticks) { in updateNPCs()803 _npcInfo[i].attackattempt = _ticks + 100; in updateNPCs()917 if (_npcInfo[i].spriteset == kMonsterDragon2 && _npcInfo[i].attackattempt < _ticks) { in updateNPCs()926 _npcInfo[i].attackattempt = _ticks + 100; in updateNPCs()942 if (_npcInfo[i].spriteset == kMonsterFinalBoss && _npcInfo[i].attackattempt < _ticks) { in updateNPCs()951 _npcInfo[i].attackattempt = _ticks + 100; in updateNPCs()
233 int attackattempt; member
507 _npcInfo[i].attackattempt = 0; in loadMap()