Searched refs:attackframe2 (Results 1 – 3 of 3) sorted by relevance
250 int attackframe2[4]; member
681 _npcInfo[i].attackframe2[ff] = 0; in updateNPCs()1097 _npcInfo[i].attackframe2[ff] = _npcInfo[i].attackframe2[ff] + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1098 if (_npcInfo[i].attackframe2[ff] >= 16) { in updateNPCs()1099 _npcInfo[i].attackframe2[ff] = 0; in updateNPCs()
717 _npcInfo[i].attackframe2[f] = 0; in loadMap()