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Searched refs:attackinfo (Results 1 – 6 of 6) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.c1537 pstate->attackcount = FREE.attackinfo[0].mtics; in Cmd_Fire()
1538 pstate->weaponframe = FREE.attackinfo[0].frame; in Cmd_Fire()
1587 pstate->attackcount = DOGSCRATCH.attackinfo[0].mtics; in Cmd_Use()
1588 pstate->weaponframe = DOGSCRATCH.attackinfo[0].frame; in Cmd_Use()
4443 cur = &(WEAPONS[pstate->weapon].attackinfo[pstate->attackframe]); in T_Attack()
4705 cur = &(FREE.attackinfo[locplayerstate->attackframe]); in T_Free()
4721 cur = &(FREE.attackinfo[locplayerstate->attackframe]); in T_Free()
5748 cur = &(DOGSCRATCH.attackinfo[pstate->attackframe]); in T_DogUse()
5766 cur = &(DOGSCRATCH.attackinfo[pstate->attackframe]); in T_DogUse()
5821 cur = &(DOGLICK.attackinfo[pstate->attackframe]); in T_DogLick()
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H A Drt_playr.h97 attack_t attackinfo[14]; member
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp218 atkinf_t attackinfo[7][14] = { variable
2692 …gamestate.attackcount = attackinfo[static_cast<int>(gamestate.weapon)][gamestate.attackframe].tics; in Cmd_Fire()
2693 …gamestate.weaponframe = attackinfo[static_cast<int>(gamestate.weapon)][gamestate.attackframe].fram… in Cmd_Fire()
4217 cur = &attackinfo[static_cast<int>(gamestate.weapon)][gamestate.attackframe]; in T_Attack()
4398 attackinfo[static_cast<int>(gamestate.weapon)][gamestate.attackframe].frame; in T_Attack()
H A D3d_def.h3556 extern atkinf_t attackinfo[7][14];
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.h269 static const struct attackinfo { int gun, action, anim, vwepanim, hudanim, sound, hudsound, attackd… argument
/dports/games/tesseract/tesseract/src/game/
H A Dgame.h269 static const struct attackinfo { int gun, action, anim, vwepanim, hudanim, sound, hudsound, attackd… argument