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Searched refs:attacknext (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dlogic.cpp603 _npcInfo[i].attacknext = _ticks + 4500; in updateNPCs()
883 _npcInfo[i].attacknext = _ticks + 5000; in updateNPCs()
998 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1012 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1049 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1063 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1154 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1168 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1184 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay; in updateNPCs()
1419 _npcInfo[npc].attacknext = _ticks + 4000; in updateSpells()
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H A Dgriffon.h232 int attacknext; member
H A Dresources.cpp676 _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay * (1 + RND() * 2); in loadMap()