Searched refs:attackspd (Results 1 – 3 of 3) sorted by relevance
230 float attackspd; member
994 _npcInfo[i].attackframe = _npcInfo[i].attackframe + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1045 _npcInfo[i].attackframe = _npcInfo[i].attackframe + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1097 _npcInfo[i].attackframe2[ff] = _npcInfo[i].attackframe2[ff] + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1150 _npcInfo[i].attackframe = _npcInfo[i].attackframe + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1180 _npcInfo[i].attackframe = _npcInfo[i].attackframe + _npcInfo[i].attackspd * _fpsr; in updateNPCs()1209 _npcInfo[i].attackframe = _npcInfo[i].attackframe + _npcInfo[i].attackspd * _fpsr; in updateNPCs()
675 _npcInfo[i].attackspd = 1.5; in loadMap()