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Searched refs:attempt_to_capture_unit (Results 1 – 6 of 6) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dcombat.c29 static void attempt_to_capture_unit(Unit *atker, Unit *other);
785 attempt_to_capture_unit(atker, defender); in one_attack()
794 attempt_to_capture_unit(defender, atker); in one_attack()
909 attempt_to_capture_unit(unit, defender); in model_1_attack()
965 attempt_to_capture_unit(unit, unit2); in model_1_attack()
1150 attempt_to_capture_unit(unit2, unit3); in do_fire_at_action()
1159 attempt_to_capture_unit(unit3, unit2); in do_fire_at_action()
2268 attempt_to_capture_unit(unit2, unit3); in do_capture_action()
2311 attempt_to_capture_unit(Unit *atker, Unit *other) in attempt_to_capture_unit() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-1997454 (attempt_to_capture_unit): Similarly for capturing.
H A DChangeLog-1995942 * combat.c (attempt_to_capture_unit): Declare as static.
H A DChangeLog-19993033 (attempt_to_capture_unit): Support uu_cellwide_protection_against.
3034 (attempt_to_capture_unit): Support uu_cellwide_protection_for.
H A DChangeLog-1998766 * combat.c (attempt_to_capture_unit): Account for stack
H A DChangeLog-20044545 * combat.c (attempt_to_capture_unit): Conditionally use protection