Searched refs:attempt_to_capture_unit (Results 1 – 6 of 6) sorted by relevance
29 static void attempt_to_capture_unit(Unit *atker, Unit *other);785 attempt_to_capture_unit(atker, defender); in one_attack()794 attempt_to_capture_unit(defender, atker); in one_attack()909 attempt_to_capture_unit(unit, defender); in model_1_attack()965 attempt_to_capture_unit(unit, unit2); in model_1_attack()1150 attempt_to_capture_unit(unit2, unit3); in do_fire_at_action()1159 attempt_to_capture_unit(unit3, unit2); in do_fire_at_action()2268 attempt_to_capture_unit(unit2, unit3); in do_capture_action()2311 attempt_to_capture_unit(Unit *atker, Unit *other) in attempt_to_capture_unit() function
454 (attempt_to_capture_unit): Similarly for capturing.
942 * combat.c (attempt_to_capture_unit): Declare as static.
3033 (attempt_to_capture_unit): Support uu_cellwide_protection_against.3034 (attempt_to_capture_unit): Support uu_cellwide_protection_for.
766 * combat.c (attempt_to_capture_unit): Account for stack
4545 * combat.c (attempt_to_capture_unit): Conditionally use protection