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Searched refs:attributeCode (Results 1 – 17 of 17) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/
H A Dattribute.cpp32 static AttributeEntry *findAttribute(AttributeEntry *attributeTable, int attributeCode) { in findAttribute() argument
34 while (attribute->code != attributeCode) { in findAttribute()
44 Aptr getAttribute(AttributeEntry *attributeTable, int attributeCode) { in getAttribute() argument
45 AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); in getAttribute()
52 void setAttribute(AttributeEntry *attributeTable, int attributeCode, Aptr newValue) { in setAttribute() argument
53 AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); in setAttribute()
H A Dstate.cpp175 sets[i] = getInstanceSetAttribute(entry[i].instanceCode, entry[i].attributeCode); in collectSets()
194 strings[i] = getInstanceStringAttribute(entry[i].instanceCode, entry[i].attributeCode); in collectStrings()
255 Aptr attributeValue = getAttribute(admin[entry->instanceCode].attributes, entry->attributeCode); in freeCurrentSetAttributes()
271 setAttribute(admin[entry[i].instanceCode].attributes, entry[i].attributeCode, toAptr(sets[i])); in recallSets()
283 Aptr attributeValue = getAttribute(admin[entry->instanceCode].attributes, entry->attributeCode); in freeCurrentStringAttributes()
299 setAttribute(admin[entry[i].instanceCode].attributes, entry[i].attributeCode, toAptr(strings[i])); in recallStrings()
H A Dsave.cpp90 …char *attr = (char *)getInstanceStringAttribute(initEntry->instanceCode, initEntry->attributeCode); in syncGame()
99 setInstanceAttribute(initEntry->instanceCode, initEntry->attributeCode, toAptr(string)); in syncGame()
109 Set *attr = (Set *)getInstanceSetAttribute(initEntry->instanceCode, initEntry->attributeCode); in syncGame()
123 setInstanceAttribute(initEntry->instanceCode, initEntry->attributeCode, toAptr(set)); in syncGame()
H A Dattribute.h32 extern Aptr getAttribute(AttributeEntry *attributeTable, int attributeCode);
33 extern void setAttribute(AttributeEntry *attributeTable, int attributeCode, Aptr newValue);
H A Dset.cpp57 setInstanceAttribute(init->instanceCode, init->attributeCode, toAptr(set)); in initSets()
H A Dacode.h488 Aint attributeCode; member
495 Aint attributeCode; member
H A Dmain.cpp454 …setInstanceAttribute(init->instanceCode, init->attributeCode, toAptr(getStringFromFile(init->fpos,… in initStrings()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/
H A Dattribute.cpp32 static AttributeEntry *findAttribute(AttributeEntry *attributeTable, int attributeCode) { in findAttribute() argument
34 while (attribute->code != attributeCode) { in findAttribute()
44 Aptr getAttribute(AttributeEntry *attributeTable, int attributeCode) { in getAttribute() argument
45 AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); in getAttribute()
52 void setAttribute(AttributeEntry *attributeTable, int attributeCode, Aptr newValue) { in setAttribute() argument
53 AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); in setAttribute()
H A Dstate.cpp175 sets[i] = getInstanceSetAttribute(entry[i].instanceCode, entry[i].attributeCode); in collectSets()
194 strings[i] = getInstanceStringAttribute(entry[i].instanceCode, entry[i].attributeCode); in collectStrings()
255 Aptr attributeValue = getAttribute(admin[entry->instanceCode].attributes, entry->attributeCode); in freeCurrentSetAttributes()
271 setAttribute(admin[entry[i].instanceCode].attributes, entry[i].attributeCode, toAptr(sets[i])); in recallSets()
283 Aptr attributeValue = getAttribute(admin[entry->instanceCode].attributes, entry->attributeCode); in freeCurrentStringAttributes()
299 setAttribute(admin[entry[i].instanceCode].attributes, entry[i].attributeCode, toAptr(strings[i])); in recallStrings()
H A Dsave.cpp90 …char *attr = (char *)getInstanceStringAttribute(initEntry->instanceCode, initEntry->attributeCode); in syncGame()
99 setInstanceAttribute(initEntry->instanceCode, initEntry->attributeCode, toAptr(string)); in syncGame()
109 Set *attr = (Set *)getInstanceSetAttribute(initEntry->instanceCode, initEntry->attributeCode); in syncGame()
123 setInstanceAttribute(initEntry->instanceCode, initEntry->attributeCode, toAptr(set)); in syncGame()
H A Dattribute.h32 extern Aptr getAttribute(AttributeEntry *attributeTable, int attributeCode);
33 extern void setAttribute(AttributeEntry *attributeTable, int attributeCode, Aptr newValue);
H A Dset.cpp57 setInstanceAttribute(init->instanceCode, init->attributeCode, toAptr(set)); in initSets()
H A Dacode.h488 Aint attributeCode; member
495 Aint attributeCode; member
H A Dmain.cpp454 …setInstanceAttribute(init->instanceCode, init->attributeCode, toAptr(getStringFromFile(init->fpos,… in initStrings()
/dports/security/iaikpkcs11wrapper/src/java/src/iaik/pkcs/pkcs11/objects/
H A DObject.java634 long attributeCode = attribute.getCkAttribute().type; in getAttributeValue() local
639 attributeTemplateList[0].type = attributeCode; in getAttributeValue()
/dports/textproc/opensp/OpenSP-1.5.2/nsgmls/
H A DSgmlsEventHandler.cxx28 const char attributeCode = 'A'; variable
147 os() << attributeCode; in features()
318 attributes(event->attributes(), attributeCode, 0); in startElement()
/dports/textproc/jade/jade-1.2.1/nsgmls/
H A DSgmlsEventHandler.cxx26 const char attributeCode = 'A'; variable
222 attributes(event->attributes(), attributeCode, 0); in startElement()