Searched refs:auto_appraise_target (Results 1 – 1 of 1) sorted by relevance
233 Item* auto_appraise_target = NULL; in gameLogic() local1851 auto_appraise_target = item; in gameLogic()2420 auto_appraise_target = item; in gameLogic()2438 if ( auto_appraise_target != NULL ) in gameLogic()2445 identifyGUIIdentify(auto_appraise_target); in gameLogic()