/dports/games/freeciv-nox11/freeciv-2.6.6/ai/default/ |
H A D | aidata.c | 451 auto_arrange_workers(acity); in dai_adjust_policies() 474 auto_arrange_workers(acity); in dai_adjust_policies() 499 auto_arrange_workers(acity); in dai_adjust_policies() 534 auto_arrange_workers(acity); in dai_gov_value()
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H A D | aicity.c | 758 auto_arrange_workers(pcity); /* this usually helps */ in dai_manage_cities() 953 auto_arrange_workers(pcity); in resolve_city_emergency()
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H A D | aitools.c | 973 auto_arrange_workers(pcity); /* update cities */ in dai_government_change()
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/dports/games/freeciv/freeciv-2.6.6/ai/default/ |
H A D | aidata.c | 451 auto_arrange_workers(acity); in dai_adjust_policies() 474 auto_arrange_workers(acity); in dai_adjust_policies() 499 auto_arrange_workers(acity); in dai_adjust_policies() 534 auto_arrange_workers(acity); in dai_gov_value()
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H A D | aicity.c | 758 auto_arrange_workers(pcity); /* this usually helps */ in dai_manage_cities() 953 auto_arrange_workers(pcity); in resolve_city_emergency()
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H A D | aitools.c | 973 auto_arrange_workers(pcity); /* update cities */ in dai_government_change()
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | cityturn.h | 30 void auto_arrange_workers(struct city *pcity); /* will arrange the workers */
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H A D | cityturn.c | 175 auto_arrange_workers(pcity); in city_refresh_for_player() 210 auto_arrange_workers(pcity); in city_refresh_queue_processing() 248 auto_arrange_workers(pcity); in remove_obsolete_buildings_city() 735 auto_arrange_workers(pcity); in city_reduce_size() 751 auto_arrange_workers(pcity2); in city_reduce_size() 895 auto_arrange_workers(pcity); in city_increase_size() 902 auto_arrange_workers(pcity2); in city_increase_size() 2266 auto_arrange_workers(pcity); in city_build_building() 2987 auto_arrange_workers(pcity); in update_city_activity() 3133 auto_arrange_workers(pcity); in update_city_activity() [all …]
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H A D | cityhand.c | 165 auto_arrange_workers(pcity); in handle_city_make_specialist() 213 auto_arrange_workers(pcity); in handle_city_make_worker()
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H A D | citytools.c | 147 auto_arrange_workers(pcity); in city_thaw_workers() 1292 auto_arrange_workers(pcity); /* does city_map_update_all() */ in transfer_city() 1553 auto_arrange_workers(pcity); in create_city() 1591 auto_arrange_workers(home); in create_city() 2160 auto_arrange_workers(pcity); in send_player_cities() 2370 auto_arrange_workers(pcity); in package_city() 2716 auto_arrange_workers(pcity); in building_lost() 2922 auto_arrange_workers(pwork); in city_map_update_tile_direct()
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H A D | savegame.c | 2174 auto_arrange_workers(pcity); in player_load_city_tile_S22() 2607 auto_arrange_workers(pwork); in player_load_cities()
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H A D | savegame2.c | 5197 auto_arrange_workers(pwork); in sg_load_player_city()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | cityturn.h | 30 void auto_arrange_workers(struct city *pcity); /* will arrange the workers */
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H A D | cityturn.c | 175 auto_arrange_workers(pcity); in city_refresh_for_player() 210 auto_arrange_workers(pcity); in city_refresh_queue_processing() 248 auto_arrange_workers(pcity); in remove_obsolete_buildings_city() 735 auto_arrange_workers(pcity); in city_reduce_size() 751 auto_arrange_workers(pcity2); in city_reduce_size() 895 auto_arrange_workers(pcity); in city_increase_size() 902 auto_arrange_workers(pcity2); in city_increase_size() 2266 auto_arrange_workers(pcity); in city_build_building() 2987 auto_arrange_workers(pcity); in update_city_activity() 3133 auto_arrange_workers(pcity); in update_city_activity() [all …]
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H A D | cityhand.c | 165 auto_arrange_workers(pcity); in handle_city_make_specialist() 213 auto_arrange_workers(pcity); in handle_city_make_worker()
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H A D | citytools.c | 147 auto_arrange_workers(pcity); in city_thaw_workers() 1292 auto_arrange_workers(pcity); /* does city_map_update_all() */ in transfer_city() 1553 auto_arrange_workers(pcity); in create_city() 1591 auto_arrange_workers(home); in create_city() 2160 auto_arrange_workers(pcity); in send_player_cities() 2370 auto_arrange_workers(pcity); in package_city() 2716 auto_arrange_workers(pcity); in building_lost() 2922 auto_arrange_workers(pwork); in city_map_update_tile_direct()
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H A D | savegame.c | 2174 auto_arrange_workers(pcity); in player_load_city_tile_S22() 2607 auto_arrange_workers(pwork); in player_load_cities()
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H A D | savegame2.c | 5197 auto_arrange_workers(pwork); in sg_load_player_city()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/advisors/ |
H A D | advdata.c | 869 auto_arrange_workers(acity); in adv_best_government() 901 auto_arrange_workers(acity); in adv_best_government()
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/dports/games/freeciv/freeciv-2.6.6/server/advisors/ |
H A D | advdata.c | 869 auto_arrange_workers(acity); in adv_best_government() 901 auto_arrange_workers(acity); in adv_best_government()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 93077 Never call auto_arrange_workers() from city_map_update_radius_sq() to avoid 112659 Allocate cm_result in auto_arrange_workers() only after workers_frozen 158249 does auto_arrange_workers() immediately. 158259 auto_arrange_workers() 193937 longer returns a boolean value but instead calls auto_arrange_workers 198582 auto_arrange_workers. 201885 Remove duplication in AI and non-AI handling in auto_arrange_workers. 201898 Avoid calling auto_arrange_workers recursively when changing more than 203684 Provide better fallback CM settings when auto_arrange_workers can't meet 228400 In auto_arrange_workers, focus on food until city is size two. This is [all …]
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 93077 Never call auto_arrange_workers() from city_map_update_radius_sq() to avoid 112659 Allocate cm_result in auto_arrange_workers() only after workers_frozen 158249 does auto_arrange_workers() immediately. 158259 auto_arrange_workers() 193937 longer returns a boolean value but instead calls auto_arrange_workers 198582 auto_arrange_workers. 201885 Remove duplication in AI and non-AI handling in auto_arrange_workers. 201898 Avoid calling auto_arrange_workers recursively when changing more than 203684 Provide better fallback CM settings when auto_arrange_workers can't meet 228400 In auto_arrange_workers, focus on food until city is size two. This is [all …]
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