Searched refs:autoeffect (Results 1 – 3 of 3) sorted by relevance
161 extern bool hp_player_quiet(int Ind, int num, bool autoeffect);
761 bool hp_player_quiet(int Ind, int num, bool autoeffect) { in hp_player_quiet() argument769 if (p_ptr->no_heal && !autoeffect) return FALSE; in hp_player_quiet()785 if (!autoeffect && (p_ptr->mode & MODE_PVP)) { in hp_player_quiet()794 if (!autoeffect) { in hp_player_quiet()
1485 extern bool hp_player_quiet(int Ind, int num, bool autoeffect);