Searched refs:autotoggle (Results 1 – 11 of 11) sorted by relevance
/dports/x11-toolkits/p5-Prima/Prima-1.63/src/ |
H A D | AbstractMenu.c | 319 case '@': PARSE(autotoggle); in AbstractMenu_new_menu() 518 ( m-> flags. autotoggle ? 1 : 0) + in new_av_entry() 529 if ( m-> flags. autotoggle) name[ --shift] = '@'; in new_av_entry() 547 m-> flags. autotoggle ? "@" : "", in new_av_entry() 868 AbstractMenu_autoToggle( Handle self, Bool set, char * varName, Bool autotoggle) in AbstractMenu_autoToggle() argument 875 return m ? m-> flags. autotoggle : false; in AbstractMenu_autoToggle() 877 m-> flags. autotoggle = autotoggle ? 1 : 0; in AbstractMenu_autoToggle() 884 autotoggle); in AbstractMenu_autoToggle() 886 return autotoggle; in AbstractMenu_autoToggle() 1202 else if ( m-> flags. autotoggle ) in AbstractMenu_sub_call() [all …]
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/dports/x11-toolkits/p5-Prima/Prima-1.63/win32/ |
H A D | menu.c | 268 } else if ( i-> flags. autotoggle ) { in add_item() 479 } else if ( m-> flags.autotoggle ) { in update_check_icons()
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/dports/x11-toolkits/p5-Prima/Prima-1.63/Prima/ |
H A D | Menus.pm | 236 my $autotoggle = $self->autoToggle; 255 } elsif ( $autotoggle ) {
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/dports/x11-toolkits/p5-Prima/Prima-1.63/unix/ |
H A D | apc_menu.c | 1370 else if ( m-> flags. autotoggle) in handle_menu_expose()
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/dports/x11-toolkits/p5-Prima/Prima-1.63/include/ |
H A D | apricot.h | 2540 unsigned int autotoggle : 1; /* true if menu is toggled automatially */ member
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | NEWS | 2824 - When turning on the autotoggle option existing human nations without 2905 - Added server option "autotoggle", which toggles AI status on and off
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H A D | ChangeLog | 56447 Drop /aitoggle and 'autotoggle' restriction on barbarian players. 144660 Remove the nation page which was impossible to start when autotoggle was't set. 147831 After the removal of hard coded 'set autotoggle 1' in client side, '/take -' 154683 Remove hardcoded sending of autotoggle=1 on savegame load. 233252 Also fix the autotoggle bug with /take. Now /take pays attention to 269231 The value checking via functions introduced in the autotoggle fix 269824 Fix for (PR#593). When setting the option autotoggle existing 277259 Added server option "autotoggle", which toggles AI status on and
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | NEWS | 2824 - When turning on the autotoggle option existing human nations without 2905 - Added server option "autotoggle", which toggles AI status on and off
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H A D | ChangeLog | 56447 Drop /aitoggle and 'autotoggle' restriction on barbarian players. 144660 Remove the nation page which was impossible to start when autotoggle was't set. 147831 After the removal of hard coded 'set autotoggle 1' in client side, '/take -' 154683 Remove hardcoded sending of autotoggle=1 on savegame load. 233252 Also fix the autotoggle bug with /take. Now /take pays attention to 269231 The value checking via functions introduced in the autotoggle fix 269824 Fix for (PR#593). When setting the option autotoggle existing 277259 Added server option "autotoggle", which toggles AI status on and
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/dports/games/freeciv/freeciv-2.6.6/data/scenarios/ |
H A D | europe_1900_WWI.sav | 100 "autotoggle",FALSE,FALSE
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/scenarios/ |
H A D | europe_1900_WWI.sav | 100 "autotoggle",FALSE,FALSE
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