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Searched refs:autotoggle (Results 1 – 11 of 11) sorted by relevance

/dports/x11-toolkits/p5-Prima/Prima-1.63/src/
H A DAbstractMenu.c319 case '@': PARSE(autotoggle); in AbstractMenu_new_menu()
518 ( m-> flags. autotoggle ? 1 : 0) + in new_av_entry()
529 if ( m-> flags. autotoggle) name[ --shift] = '@'; in new_av_entry()
547 m-> flags. autotoggle ? "@" : "", in new_av_entry()
868 AbstractMenu_autoToggle( Handle self, Bool set, char * varName, Bool autotoggle) in AbstractMenu_autoToggle() argument
875 return m ? m-> flags. autotoggle : false; in AbstractMenu_autoToggle()
877 m-> flags. autotoggle = autotoggle ? 1 : 0; in AbstractMenu_autoToggle()
884 autotoggle); in AbstractMenu_autoToggle()
886 return autotoggle; in AbstractMenu_autoToggle()
1202 else if ( m-> flags. autotoggle ) in AbstractMenu_sub_call()
[all …]
/dports/x11-toolkits/p5-Prima/Prima-1.63/win32/
H A Dmenu.c268 } else if ( i-> flags. autotoggle ) { in add_item()
479 } else if ( m-> flags.autotoggle ) { in update_check_icons()
/dports/x11-toolkits/p5-Prima/Prima-1.63/Prima/
H A DMenus.pm236 my $autotoggle = $self->autoToggle;
255 } elsif ( $autotoggle ) {
/dports/x11-toolkits/p5-Prima/Prima-1.63/unix/
H A Dapc_menu.c1370 else if ( m-> flags. autotoggle) in handle_menu_expose()
/dports/x11-toolkits/p5-Prima/Prima-1.63/include/
H A Dapricot.h2540 unsigned int autotoggle : 1; /* true if menu is toggled automatially */ member
/dports/games/freeciv/freeciv-2.6.6/
H A DNEWS2824 - When turning on the autotoggle option existing human nations without
2905 - Added server option "autotoggle", which toggles AI status on and off
H A DChangeLog56447 Drop /aitoggle and 'autotoggle' restriction on barbarian players.
144660 Remove the nation page which was impossible to start when autotoggle was't set.
147831 After the removal of hard coded 'set autotoggle 1' in client side, '/take -'
154683 Remove hardcoded sending of autotoggle=1 on savegame load.
233252 Also fix the autotoggle bug with /take. Now /take pays attention to
269231 The value checking via functions introduced in the autotoggle fix
269824 Fix for (PR#593). When setting the option autotoggle existing
277259 Added server option "autotoggle", which toggles AI status on and
/dports/games/freeciv-nox11/freeciv-2.6.6/
H A DNEWS2824 - When turning on the autotoggle option existing human nations without
2905 - Added server option "autotoggle", which toggles AI status on and off
H A DChangeLog56447 Drop /aitoggle and 'autotoggle' restriction on barbarian players.
144660 Remove the nation page which was impossible to start when autotoggle was't set.
147831 After the removal of hard coded 'set autotoggle 1' in client side, '/take -'
154683 Remove hardcoded sending of autotoggle=1 on savegame load.
233252 Also fix the autotoggle bug with /take. Now /take pays attention to
269231 The value checking via functions introduced in the autotoggle fix
269824 Fix for (PR#593). When setting the option autotoggle existing
277259 Added server option "autotoggle", which toggles AI status on and
/dports/games/freeciv/freeciv-2.6.6/data/scenarios/
H A Deurope_1900_WWI.sav100 "autotoggle",FALSE,FALSE
/dports/games/freeciv-nox11/freeciv-2.6.6/data/scenarios/
H A Deurope_1900_WWI.sav100 "autotoggle",FALSE,FALSE