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Searched refs:avOutList (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLLoader.cpp1349 std::vector<aiMesh*>* avOutList; in InternReadFile_3DGS_MDL7() local
1354 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1490 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1495 for (unsigned int a = 0; a < avOutList[i].size();++a) { in InternReadFile_3DGS_MDL7()
1496 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1505 if (avOutList[i].empty())continue; in InternReadFile_3DGS_MDL7()
1508 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1513 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1535 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1537 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h929 : shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
952 std::vector<aiMesh*>& avOutList; member
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLLoader.cpp1405 std::vector<aiMesh*>* avOutList; in InternReadFile_3DGS_MDL7() local
1408 avOutList = new std::vector<aiMesh*>[pcHeader->groups_num]; in InternReadFile_3DGS_MDL7()
1410 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1547 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1553 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1562 if (avOutList[i].empty())continue; in InternReadFile_3DGS_MDL7()
1565 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1570 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1595 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1597 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h913 : aiSplit(), shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
936 std::vector<aiMesh*>& avOutList; member
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLLoader.cpp1379 std::vector<aiMesh*>* avOutList; in InternReadFile_3DGS_MDL7() local
1382 avOutList = new std::vector<aiMesh*>[pcHeader->groups_num]; in InternReadFile_3DGS_MDL7()
1384 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1520 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1526 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1535 if (avOutList[i].empty())continue; in InternReadFile_3DGS_MDL7()
1538 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1543 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1565 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1567 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h946 : aiSplit(), shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
969 std::vector<aiMesh*>& avOutList; member
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLLoader.cpp1389 std::vector<aiMesh *> *avOutList; in InternReadFile_3DGS_MDL7() local
1392 avOutList = new std::vector<aiMesh *>[pcHeader->groups_num]; in InternReadFile_3DGS_MDL7()
1394 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1531 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1538 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1547 if (avOutList[i].empty()) continue; in InternReadFile_3DGS_MDL7()
1550 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1555 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1580 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1582 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h915 : aiSplit(), shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
938 std::vector<aiMesh*>& avOutList; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLLoader.cpp1385 std::vector<aiMesh*>* avOutList; in InternReadFile_3DGS_MDL7() local
1388 avOutList = new std::vector<aiMesh*>[pcHeader->groups_num]; in InternReadFile_3DGS_MDL7()
1390 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1527 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1533 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1542 if (avOutList[i].empty())continue; in InternReadFile_3DGS_MDL7()
1545 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1550 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1575 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1577 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h941 : aiSplit(), shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
964 std::vector<aiMesh*>& avOutList; member
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLLoader.cpp1388 std::vector<aiMesh*>* avOutList; in InternReadFile_3DGS_MDL7() local
1391 avOutList = new std::vector<aiMesh*>[pcHeader->groups_num]; in InternReadFile_3DGS_MDL7()
1393 avOutList[i].reserve(3); in InternReadFile_3DGS_MDL7()
1530 pScene->mNumMeshes += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1536 pScene->mMeshes[p++] = avOutList[i][a]; in InternReadFile_3DGS_MDL7()
1545 if (avOutList[i].empty())continue; in InternReadFile_3DGS_MDL7()
1548 pcNode->mNumMeshes = (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1553 q += (unsigned int)avOutList[i].size(); in InternReadFile_3DGS_MDL7()
1578 delete[] avOutList; in InternReadFile_3DGS_MDL7()
1580 AI_DEBUG_INVALIDATE_PTR(avOutList); in InternReadFile_3DGS_MDL7()
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H A DMDLFileData.h917 : aiSplit(), shared(_shared), avOutList(_avOutList) in IntSplitGroupData_MDL7()
940 std::vector<aiMesh*>& avOutList; member