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Searched refs:availableDisplayScales (Results 1 – 1 of 1) sorted by relevance

/dports/games/warzone2100/warzone2100/lib/sdl/
H A Dmain_sdl.cpp1547 std::sort(availableDisplayScales.begin(), availableDisplayScales.end()); in wzGetMaximumDisplayScaleForWindowSize()
1549 …auto maxDisplayScale = std::lower_bound(availableDisplayScales.begin(), availableDisplayScales.end… in wzGetMaximumDisplayScaleForWindowSize()
1550 if (maxDisplayScale == availableDisplayScales.end()) in wzGetMaximumDisplayScaleForWindowSize()
1553 return availableDisplayScales.back(); in wzGetMaximumDisplayScaleForWindowSize()
1577 std::sort(availableDisplayScales.begin(), availableDisplayScales.end()); in wzGetSuggestedDisplayScaleForCurrentWindowSize()
1579 …for (auto it = availableDisplayScales.begin(); it != availableDisplayScales.end() && (*it <= maxDi… in wzGetSuggestedDisplayScaleForCurrentWindowSize()
1714 std::sort(availableDisplayScales.begin(), availableDisplayScales.end()); in wzGetDefaultBaseDisplayScale()
1715 …auto displayScale = std::lower_bound(availableDisplayScales.begin(), availableDisplayScales.end(),… in wzGetDefaultBaseDisplayScale()
1716 if (displayScale == availableDisplayScales.end()) in wzGetDefaultBaseDisplayScale()
1719 return availableDisplayScales.back(); in wzGetDefaultBaseDisplayScale()
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