Searched refs:avatar_isRolling (Results 1 – 16 of 16) sorted by relevance
39 elseif avatar_isRolling() then
71 elseif entity_isEntityInRange(me, getNaija(), 580) and avatar_isRolling() then
53 if avatar_isRolling() and entity_isEntityInRange(me, v.n, 256) then
94 if avatar_isRolling() then
133 if avatar_isRolling() then
104 if entity_isUnderWater(v.n) and avatar_isRolling() then
115 if avatar_isRolling() then
128 if avatar_isRolling() then
161 if avatar_isRolling() then
167 if avatar_isRolling() then
124 if avatar_isRolling() then
663 if avatar_isRolling() then
139 if avatar_isRolling() then
3553 luaFunc(avatar_isRolling) in luaFunc() argument9975 luaRegister(avatar_isRolling),