Searched refs:b1_drag_x1 (Results 1 – 8 of 8) sorted by relevance
62 userbox->b1_drag_x1=0; in ui_add_gadget_userbox()104 b1_drag_x1 = x - x1; in event_handler()140 if ((b1_drag_x1 != b1_drag_x2) || (b1_drag_y1 != b1_drag_y2) ) in event_handler()
60 userbox->b1_drag_x1=0; in ui_add_gadget_userbox()94 userbox->b1_drag_x1 = Mouse.x - userbox->x1; in ui_userbox_do()124 …if ((userbox->b1_drag_x1 != userbox->b1_drag_x2) || (userbox->b1_drag_y1 != userbox->b1_drag_y2)… in ui_userbox_do()
1225 xcrd = LargeViewBox->b1_drag_x1; in callback_handler()1273 xcrd = LargeViewBox->b1_drag_x1; in callback_handler()1277 xcrd = GameViewBox->b1_drag_x1; in callback_handler()
852 xcrd = GameViewBox->b1_drag_x1; in move_object_to_mouse_click_delta()
1394 xcrd = LargeViewBox->b1_drag_x1; in editor()1441 xcrd = LargeViewBox->b1_drag_x1; in editor()1445 xcrd = GameViewBox->b1_drag_x1; in editor()
69 short b1_drag_x1, b1_drag_y1; member
96 short b1_drag_x1, b1_drag_y1; member
268 int b1_drag_x1, b1_drag_y1; variable