/dports/devel/love07/love-HEAD/src/modules/physics/box2d/ |
H A D | PulleyJoint.cpp | 64 …th1 = b2Min(world->scaleDown(maxlength1), joint->m_constant - joint->m_ratio * b2_minPulleyLength); in setMaxLengths() 69 …Length2 = b2Min(world->scaleDown(maxlength2), (joint->m_constant - b2_minPulleyLength) / joint->m_… in setMaxLengths() 85 joint->m_maxLength1 = joint->m_constant - joint->m_ratio * b2_minPulleyLength; in setConstant() 86 joint->m_maxLength2 = (joint->m_constant - b2_minPulleyLength) / joint->m_ratio; in setConstant()
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.cpp | 60 maxLengthA = C - ratio * b2_minPulleyLength; in Initialize() 61 maxLengthB = (C - b2_minPulleyLength) / ratio; in Initialize() 77 m_maxLength1 = b2Min(def->maxLengthA, m_constant - m_ratio * b2_minPulleyLength); in b2PulleyJoint() 78 m_maxLength2 = b2Min(def->maxLengthB, (m_constant - b2_minPulleyLength) / m_ratio); in b2PulleyJoint()
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H A D | b2PulleyJoint.h | 24 const qreal b2_minPulleyLength = 2.0f; variable
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2PulleyJoint.cpp | 60 maxLengthA = C - ratio * b2_minPulleyLength; in Initialize() 61 maxLengthB = (C - b2_minPulleyLength) / ratio; in Initialize() 77 m_maxLength1 = b2Min(def->maxLengthA, m_constant - m_ratio * b2_minPulleyLength); in b2PulleyJoint() 78 m_maxLength2 = b2Min(def->maxLengthB, (m_constant - b2_minPulleyLength) / m_ratio); in b2PulleyJoint()
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H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.cpp | 60 maxLength1 = C - ratio * b2_minPulleyLength; in Initialize() 61 maxLength2 = (C - b2_minPulleyLength) / ratio; in Initialize() 78 m_maxLength1 = b2Min(def->maxLength1, m_constant - m_ratio * b2_minPulleyLength); in b2PulleyJoint() 79 m_maxLength2 = b2Min(def->maxLength2, (m_constant - b2_minPulleyLength) / m_ratio); in b2PulleyJoint()
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H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.cpp | 60 maxLength1 = C - ratio * b2_minPulleyLength; in Initialize() 61 maxLength2 = (C - b2_minPulleyLength) / ratio; in Initialize() 78 m_maxLength1 = b2Min(def->maxLength1, m_constant - m_ratio * b2_minPulleyLength); in b2PulleyJoint() 79 m_maxLength2 = b2Min(def->maxLength2, (m_constant - b2_minPulleyLength) / m_ratio); in b2PulleyJoint()
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H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/Joints/ |
H A D | b2PulleyJoint.cpp | 60 maxLength1 = C - ratio * b2_minPulleyLength; in Initialize() 61 maxLength2 = (C - b2_minPulleyLength) / ratio; in Initialize() 78 m_maxLength1 = b2Min(def->maxLength1, m_constant - m_ratio * b2_minPulleyLength); in b2PulleyJoint() 79 m_maxLength2 = b2Min(def->maxLength2, (m_constant - b2_minPulleyLength) / m_ratio); in b2PulleyJoint()
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H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_pulley_joint.h | 29 const float b2_minPulleyLength = 2.0f; variable
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/Joints/ |
H A D | b2PulleyJoint.h | 24 const float32 b2_minPulleyLength = 2.0f; variable
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/ |
H A D | Box2D_joints.i | 536 self.maxLengthA = C - self.ratio * b2_minPulleyLength 537 self.maxLengthB = (C - b2_minPulleyLength) / self.ratio
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