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Searched refs:bAltFire (Results 1 – 21 of 21) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doomweaps.cpp41 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
78 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in DEFINE_ACTION_FUNCTION()
153 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
255 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in DEFINE_ACTION_FUNCTION()
286 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 2)) in DEFINE_ACTION_FUNCTION()
395 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in DEFINE_ACTION_FUNCTION()
436 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in DEFINE_ACTION_FUNCTION()
459 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
484 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in DEFINE_ACTION_FUNCTION()
513 if (!weapon->DepleteAmmo (weapon->bAltFire, true, 1)) in FireRailgun()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_hereticweaps.cpp81 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
118 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
154 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
190 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
216 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
255 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
382 if (!weapon->DepleteAmmo (weapon->bAltFire)) in FireMacePL1B()
423 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
574 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
754 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_clericstaff.cpp94 weapon->DepleteAmmo (weapon->bAltFire, false); in DEFINE_ACTION_FUNCTION()
116 weapon->DepleteAmmo (weapon->bAltFire, false); in DEFINE_ACTION_FUNCTION()
143 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
H A Da_fighterhammer.cpp95 !player->ReadyWeapon->CheckAmmo (player->ReadyWeapon->bAltFire ? in DEFINE_ACTION_FUNCTION()
126 if (!weapon->DepleteAmmo (weapon->bAltFire, false)) in DEFINE_ACTION_FUNCTION()
H A Da_fighterquietus.cpp92 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
H A Da_blastradius.cpp115 if (weapon != NULL && !weapon->DepleteAmmo(weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
H A Da_clericflame.cpp81 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
H A Da_magecone.cpp71 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
H A Da_magestaff.cpp134 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
H A Da_fighteraxe.cpp268 weapon->DepleteAmmo (weapon->bAltFire, false); in DEFINE_ACTION_FUNCTION()
H A Da_magelightning.cpp291 weapon->DepleteAmmo (weapon->bAltFire); in DEFINE_ACTION_FUNCTION_PARAMS()
H A Da_clericholy.cpp220 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_pspr.cpp279 weapon->bAltFire = false; in P_FireWeapon()
315 weapon->bAltFire = true; in P_FireWeaponAlt()
718 && !player->ReadyWeapon->bAltFire && !pending && player->health > 0) in A_ReFire()
724 && player->ReadyWeapon->bAltFire && !pending && player->health > 0) in A_ReFire()
732 player->ReadyWeapon->CheckAmmo (player->ReadyWeapon->bAltFire in A_ReFire()
762 self->player->ReadyWeapon->bAltFire ? AWeapon::AltFire in DEFINE_ACTION_FUNCTION()
876 if (player->ReadyWeapon->bAltFire) flash = player->ReadyWeapon->FindState(NAME_AltFlash); in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Da_strifeweapons.cpp252 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
308 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
341 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
400 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
432 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
492 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION()
672 if (!weapon->DepleteAmmo (weapon->bAltFire)) in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_pickups.h288 bool bAltFire; // Set when this weapon's alternate fire is used. variable
H A Da_weapons.cpp61 << bAltFire in Serialize()
/dports/games/umark/UMark/data/UT2003/
H A DUMarkMaxUser.ini9 Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
H A DUMarkMinUser.ini9 Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire")
/dports/games/umark/UMark/data/UT2004/
H A DUMarkPerformanceUser.ini9 Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
H A DUMarkQualityUser.ini9 Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire)
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp1220 if (!self->player->ReadyWeapon->CheckAmmo(self->player->ReadyWeapon->bAltFire, false, true)) in DEFINE_ACTION_FUNCTION_PARAMS()
1266 if (!weapon->DepleteAmmo(weapon->bAltFire, true)) in DEFINE_ACTION_FUNCTION_PARAMS()
1358 if (!weapon->DepleteAmmo(weapon->bAltFire, true)) in DEFINE_ACTION_FUNCTION_PARAMS()
1455 if (!weapon->DepleteAmmo(weapon->bAltFire, true)) in DEFINE_ACTION_FUNCTION_PARAMS()
1553 if (!weapon->DepleteAmmo(weapon->bAltFire, true)) in DEFINE_ACTION_FUNCTION_PARAMS()
2098 if (useammo && !weapon->DepleteAmmo(weapon->bAltFire)) return; in DEFINE_ACTION_FUNCTION_PARAMS()
2222 if (useammo && !weapon->DepleteAmmo(weapon->bAltFire)) return; in DEFINE_ACTION_FUNCTION_PARAMS()