Searched refs:bBackendMultithreading (Results 1 – 3 of 3) sorted by relevance
54 bBackendMultithreading = false; in VideoConfig()56 bBackendMultithreading = true; in VideoConfig()116 bBackendMultithreading = Config::Get(Config::GFX_BACKEND_MULTITHREADING); in Refresh()
173 bool bBackendMultithreading; member
197 g_command_buffer_mgr = std::make_unique<CommandBufferManager>(g_Config.bBackendMultithreading); in Initialize()