Searched refs:bCallPriority (Results 1 – 4 of 4) sorted by relevance
134 if (bPriority > pReceiver->bCallPriority) in CreatureCall()136 pReceiver->bCallPriority = bPriority; in CreatureCall()
566 UINT8 bCallPriority; member
300 EXTR_U8(d, s->bCallPriority) in ExtractSoldierType()810 INJ_U8(d, s->bCallPriority) in InjectSoldierType()
2074 pSoldier->bCallPriority = 0; in AddOneOpponent()