Searched refs:bCreatureArray (Results 1 – 1 of 1) sorted by relevance
219 static SoldierBodyType const bCreatureArray[] = { BLOODCAT, LARVAE_MONSTER, INFANT_MONSTER, YAF_MON… variable1398 case CREATURE_TEAM: body_types = bCreatureArray; n = lengthof(bCreatureArray); break; in ChangeBodyType()