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Searched refs:bDisplayNotSet (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu-gles/
H A Dgpulib_if.c58 BOOL bDisplayNotSet; variable
122 bDisplayNotSet = TRUE; in updateDisplay()
136 if(bDisplayNotSet) // -> set new vals in updateDisplay()
236 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsX()
263 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsY()
286 bDisplayNotSet = TRUE; // re-calc offsets/display area in updateDisplayIfChanged()
400 bDisplayNotSet = TRUE; in GPUwriteStatus_ext()
687 bDisplayNotSet = TRUE; in GPUopen()
H A DgpuPlugin.c119 BOOL bDisplayNotSet = TRUE; variable
502 bDisplayNotSet = TRUE; in GPUopen()
653 bDisplayNotSet = TRUE; in updateDisplay()
713 if(bDisplayNotSet) // -> set new vals in updateDisplay()
866 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsX()
893 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsY()
957 bDisplayNotSet=TRUE; in SetAspectRatio()
996 bDisplayNotSet = TRUE; // re-calc offsets/display area in updateDisplayIfChanged()
1072 bDisplayNotSet = TRUE; in bSwapCheck()
1304 bDisplayNotSet = TRUE; in GPUwriteStatus()
H A DgpuDraw.c710 if(bDisplayNotSet) in offsetline()
805 if(bDisplayNotSet) in offset2()
830 if(bDisplayNotSet) in offset3()
859 if(bDisplayNotSet) in offset4()
892 if(bDisplayNotSet) in offsetST()
926 if(bDisplayNotSet) in offsetScreenUpload()
989 if(bDisplayNotSet) in offsetBlk()
1272 bDisplayNotSet = FALSE; in SetOGLDisplaySettings()
H A DgpuExternals.h425 extern BOOL bDisplayNotSet;
H A DgpuPrim.c1661 bDisplayNotSet = TRUE; in UploadScreen()
2025 bDisplayNotSet = TRUE; in cmdDrawAreaEnd()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu-gles/
H A Dgpulib_if.c58 BOOL bDisplayNotSet; variable
122 bDisplayNotSet = TRUE; in updateDisplay()
136 if(bDisplayNotSet) // -> set new vals in updateDisplay()
236 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsX()
263 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsY()
286 bDisplayNotSet = TRUE; // re-calc offsets/display area in updateDisplayIfChanged()
400 bDisplayNotSet = TRUE; in GPUwriteStatus_ext()
687 bDisplayNotSet = TRUE; in GPUopen()
H A DgpuPlugin.c119 BOOL bDisplayNotSet = TRUE; variable
502 bDisplayNotSet = TRUE; in GPUopen()
653 bDisplayNotSet = TRUE; in updateDisplay()
713 if(bDisplayNotSet) // -> set new vals in updateDisplay()
866 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsX()
893 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsY()
957 bDisplayNotSet=TRUE; in SetAspectRatio()
996 bDisplayNotSet = TRUE; // re-calc offsets/display area in updateDisplayIfChanged()
1072 bDisplayNotSet = TRUE; in bSwapCheck()
1304 bDisplayNotSet = TRUE; in GPUwriteStatus()
H A DgpuDraw.c710 if(bDisplayNotSet) in offsetline()
805 if(bDisplayNotSet) in offset2()
830 if(bDisplayNotSet) in offset3()
859 if(bDisplayNotSet) in offset4()
892 if(bDisplayNotSet) in offsetST()
926 if(bDisplayNotSet) in offsetScreenUpload()
989 if(bDisplayNotSet) in offsetBlk()
1272 bDisplayNotSet = FALSE; in SetOGLDisplaySettings()
H A DgpuExternals.h425 extern BOOL bDisplayNotSet;
H A DgpuPrim.c1661 bDisplayNotSet = TRUE; in UploadScreen()
2025 bDisplayNotSet = TRUE; in cmdDrawAreaEnd()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/peopsxgl/
H A Ddraw.c950 if(bDisplayNotSet) in offsetline()
1045 if(bDisplayNotSet) in offset2()
1081 if(bDisplayNotSet) in offset3()
1126 if(bDisplayNotSet) in offset4()
1180 if(bDisplayNotSet) in offsetST()
1214 if(bDisplayNotSet) in offsetScreenUpload()
1277 if(bDisplayNotSet) in offsetBlk()
1591 bDisplayNotSet = FALSE; in SetOGLDisplaySettings()
H A Dgpu.c173 BOOL bDisplayNotSet = TRUE; variable
716 bDisplayNotSet = TRUE; in GPUopen()
1523 bDisplayNotSet = TRUE; in updateDisplay()
1600 if(bDisplayNotSet) // -> set new vals in updateDisplay()
1767 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsX()
1794 bDisplayNotSet=TRUE; // -> recalc display stuff in ChangeDispOffsetsY()
1859 bDisplayNotSet=TRUE; in SetAspectRatio()
1894 bDisplayNotSet = TRUE; // re-calc offsets/display area in updateDisplayIfChanged()
1979 bDisplayNotSet = TRUE; in bSwapCheck()
2243 bDisplayNotSet = TRUE; in GPUwriteStatus()
H A Dexternals.h381 extern BOOL bDisplayNotSet;
H A Dprim.c1335 bDisplayNotSet = TRUE; in UploadScreen()
1698 bDisplayNotSet = TRUE; in cmdDrawAreaEnd()