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Searched refs:bEnableStateUndo (Results 1 – 15 of 15) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/
H A DSaveState.cpp485 if (g_Config.bEnableStateUndo) { in LoadSlot()
546 if (g_Config.bEnableStateUndo) { in SaveSlot()
562 if (g_Config.bEnableStateUndo) { in SaveSlot()
H A DConfig.h211 bool bEnableStateUndo; member
H A DConfig.cpp534 ConfigSetting("EnableStateUndo", &g_Config.bEnableStateUndo, &DefaultEnableStateUndo, true, true),
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/
H A DSaveState.cpp485 if (g_Config.bEnableStateUndo) { in LoadSlot()
546 if (g_Config.bEnableStateUndo) { in SaveSlot()
562 if (g_Config.bEnableStateUndo) { in SaveSlot()
H A DConfig.h211 bool bEnableStateUndo; member
H A DConfig.cpp534 ConfigSetting("EnableStateUndo", &g_Config.bEnableStateUndo, &DefaultEnableStateUndo, true, true),
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/
H A DSaveState.cpp485 if (g_Config.bEnableStateUndo) { in LoadSlot()
546 if (g_Config.bEnableStateUndo) { in SaveSlot()
562 if (g_Config.bEnableStateUndo) { in SaveSlot()
H A DConfig.h211 bool bEnableStateUndo; member
H A DConfig.cpp534 ConfigSetting("EnableStateUndo", &g_Config.bEnableStateUndo, &DefaultEnableStateUndo, true, true),
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp394 if (g_Config.bEnableStateUndo) { in CreateViews()
H A DGameSettingsScreen.cpp1029 systemSettings->Add(new CheckBox(&g_Config.bEnableStateUndo, sy->T("Savestate slot backups"))); in CreateViews()
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp394 if (g_Config.bEnableStateUndo) { in CreateViews()
H A DGameSettingsScreen.cpp1029 systemSettings->Add(new CheckBox(&g_Config.bEnableStateUndo, sy->T("Savestate slot backups"))); in CreateViews()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DPauseScreen.cpp394 if (g_Config.bEnableStateUndo) { in CreateViews()
H A DGameSettingsScreen.cpp1029 systemSettings->Add(new CheckBox(&g_Config.bEnableStateUndo, sy->T("Savestate slot backups"))); in CreateViews()