Searched refs:bEnemyArray (Results 1 – 1 of 1) sorted by relevance
218 static SoldierBodyType const bEnemyArray[] = { BODY_RANDOM, REGMALE, BIGMALE, STOCKYMALE, REGFEM… variable1397 case ENEMY_TEAM: body_types = bEnemyArray; n = lengthof(bEnemyArray); break; in ChangeBodyType()