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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DSceneFluids.cpp140 bool bFluids = edMode == ED_Fluids && fls > 0 && !bMoveCam; in UpdFluidBox() local
145 ndFluidBox->setVisible(bFluids); in UpdFluidBox()
146 if (!bFluids) return; in UpdFluidBox()