Searched refs:bGoodContPath (Results 1 – 6 of 6) sorted by relevance
1588 if (s->sGridNo == s->sFinalDestination && !s->bGoodContPath) return FALSE; in CheckForMercContMove()1594 const INT16 sGridNo = (s->bGoodContPath ? s->sContPathLocation : s->sFinalDestination); in CheckForMercContMove()
744 INT8 bGoodContPath; member
482 EXTR_I8(d, s->bGoodContPath) in ExtractSoldierType()992 INJ_I8(d, s->bGoodContPath) in InjectSoldierType()
2163 pSoldier->bGoodContPath = FALSE; in UIHandleMercAttack()2449 sel->bGoodContPath = TRUE; in SelectedMercCanAffordMove()2782 s->bGoodContPath = FALSE; in UIHandleSoldierStanceChange()
3475 pSoldier->bGoodContPath = FALSE; in EVENT_InternalGetNewSoldierPath()7632 if ( pSoldier->bGoodContPath ) in ContinueMercMovement()
1893 if ( pSoldier->bGoodContPath ) in HandleMouseOverSoldierFaceForContMove()