Searched refs:bGunClass (Results 1 – 1 of 1) sorted by relevance
76 INT8 bGunClass; in MarkAllWeaponsOfSameGunClassAsDropped() local83 bGunClass = GetWeaponClass( usWeapon ); in MarkAllWeaponsOfSameGunClassAsDropped()88 if ( bGunClass != -1 ) in MarkAllWeaponsOfSameGunClassAsDropped()91 for ( uiLoop = 0; uiLoop < gunChoice[bGunClass].size(); uiLoop++ ) in MarkAllWeaponsOfSameGunClassAsDropped()93 gStrategicStatus.fWeaponDroppedAlready[gunChoice[bGunClass][uiLoop]->getItemIndex()] = TRUE; in MarkAllWeaponsOfSameGunClassAsDropped()