Searched refs:bInfoMain (Results 1 – 2 of 2) sorted by relevance
168 se->bInfoMain->setIndexZ(2); in bInfoMain_SceneEditGame_OnClick()179 se->bInfoMain->setIndexZ(0); in bInfoData_SceneEditGame_OnClick()190 se->bInfoMain->setIndexZ(0); in bInfoMusic_SceneEditGame_OnClick()1295 bInfoMain = new Button(); in load()1296 bInfoMain->setIndexZ(2); in load()1300 bInfoMain->setX(230); in load()1301 bInfoMain->setY(78); in load()3239 bInfoMain->draw(); in drawSceneEditInfoByIndexZ()3316 bInfoMain->OnClick(this, bInfoMain); in verifyClickElements_EditInfo()3378 bInfoMain->onOver(); in verifyOverElements_EditInfo()[all …]
110 Button *bInfoMain, *bInfoData, *bInfoMusic; variable