Searched refs:bLastSegment (Results 1 – 2 of 2) sorted by relevance
/dports/comms/qsstv/qsstv/drmtx/common/datadecoding/ |
H A D | DABMOT.cpp | 637 bool bLastSegment; in GetDataGroup() local 646 if((headerNumber+1)==MOTObjSegments.vvbiHeader.Size()) bLastSegment=true; in GetDataGroup() 647 else bLastSegment=false; in GetDataGroup() 648 …iNewData, MOTObjSegments.vvbiHeader[headerNumber],true, headerNumber, txTransportID, bLastSegment); in GetDataGroup() 653 if ((segmentNumber+1) == MOTObjSegments.vvbiBody.Size()) bLastSegment = true; in GetDataGroup() 654 else bLastSegment = false; in GetDataGroup() 655 …iNewData,MOTObjSegments.vvbiBody[segmentNumber], false,segmentNumber, txTransportID, bLastSegment); in GetDataGroup()
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/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | steamnetworkingsockets_snp.cpp | 1616 bool bLastSegment = false; in SNP_SendPacket() local 1633 bLastSegment = true; in SNP_SendPacket() 1648 if ( bLastSegment || seg.m_cbHdr + seg.m_cbSegSize > cbBytesRemainingForSegments ) in SNP_SendPacket()
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