Searched refs:bLoadRDRAMIntoRenderTexture (Results 1 – 2 of 2) sorted by relevance
255 bool bLoadRDRAMIntoRenderTexture; // Load RDRAM content and render into render_texture member
246 frameBufferOptions.bLoadRDRAMIntoRenderTexture = false; in GenerateFrameBufferOptions()296 frameBufferOptions.bLoadRDRAMIntoRenderTexture = true; in GenerateFrameBufferOptions()