Searched refs:bNodeSocketValueVector (Results 1 – 9 of 9) sorted by relevance
79 bNodeSocketValueVector *dval = (bNodeSocketValueVector *)sock->default_value; in node_add_socket_from_template()238 bNodeSocketValueVector *dval = (bNodeSocketValueVector *)MEM_callocN( in node_socket_init_default_value()239 sizeof(bNodeSocketValueVector), "node socket value vector"); in node_socket_init_default_value()323 bNodeSocketValueVector *toval = (bNodeSocketValueVector *)to->default_value; in node_socket_copy_default_value()324 bNodeSocketValueVector *fromval = (bNodeSocketValueVector *)from->default_value; in node_socket_copy_default_value()458 bNodeSocketValueVector *toval = (bNodeSocketValueVector *)sock->default_value; in standard_node_socket_interface_verify_socket()459 bNodeSocketValueVector *fromval = (bNodeSocketValueVector *)stemp->default_value; in standard_node_socket_interface_verify_socket()592 blender::float3 value = builder.socket_default_value<bNodeSocketValueVector>()->value; in make_socket_type_vector()
552 typedef struct bNodeSocketValueVector { struct557 } bNodeSocketValueVector; argument
293 bNodeSocketValueVector *src_vector; in ntree_shader_expand_socket_default()406 bNodeSocketValueVector *input2_socket_value = dot_input2->default_value; in ntree_shader_groups_expand_inputs()
205 bNodeSocketValueVector *socket_data = socket->default_value; in gpu_uniformbuffer_link()
606 bNodeSocketValueVector *valvector; in do_versions_socket_default_value_259()623 valvector = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueVector), in do_versions_socket_default_value_259()
71 bNodeSocketValueVector *socket_data = socket->default_value; in cycles_node_socket_vector_value()
530 bNodeSocketValueVector *dval = sock->default_value; in node_socket_get_static_idname()
353 BLO_write_struct(writer, bNodeSocketValueVector, sock->default_value); in write_node_socket_default_value()
2806 bNodeSocketValueVector *dval = sock->default_value; in rna_NodeSocketStandard_vector_range()